If you load an unsupported clothing item...
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and autofit does a pretty good job of fitting it, but it's too high on the character...how to you move it? Or make other corrections? The dials don't seem to do anything but move that universal cursor, which is down on the floor and not up where the shirt is.
I was also wondering...does autofit work with older clothing for Victoria 2 and Michael 2 and David and Stephanie? The shirt might have been for one of those characters. It wasn't labeled.
Or would you need to use a program like CrossDresser X4 to convert it to V4 or M4 first, before you could use it on Genesis 1 or 2? Or does autofit pretty much eliminate the need for programs like CrossDresser X4 or Wardrobe Wizard 2?
Thanks.
Comments
Without a clone you can either make a clone - shape the target figure to match the source - or you can shape the clothing mesh to match the figure, export as OBJ, import and rig that with the Transfer Utility.
If the clothing ends up too high there is little you can do - it must line up with the base figure, or the clone shape, in its zero position.
There are some targets that add morphs, I think, like:
http://www.daz3d.com/sickle-rigging-and-morphing-system
and
http://www.daz3d.com/fit-control-for-genesis-and-genesis-2-male-s
I haven't used either product yet, but I think they should help.