3DXchange 6 Tutorial - Exporting iClone Content to Unreal Part 1
In addition to having a vibrant and active user community for both our 2D & 3D software, Reallusion also has a bustling online marketplace full of professional production assets such as character models, animations, complete scenes full of high quality props, and more!
This 3-part tutorial covers how to export content from iClone to external tools such as Unreal, which is covered here. You'll learn about the difference between iContent & Export licenses, and also about how you can use the 3DXchange 6 Pipeline to bring this huge library of content to your very own project in an external tool.
This video is part 1, where you'll learn about how to download free content from the Marketplace as well as be introduced to the various license types for content. Part of this process also applies to users wanting to export iClone content for use in Daz Studio.
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