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Daz 3D Forums > 3rd Party Software > Blender Discussion

Issue when importing custom poses in Blender

ldolbbbntunnihctupldolbbbntunnihctup Posts: 1
August 2022 in Blender Discussion

Hi, when I try to import custom poses in blender I have an issue. Usually, I create a character, add a pose downloaded from the Daz store and export to blender using the Daz to Blender official addon. When the character is loaded in blender he always has a pose that doesn't correspond with the daz avatar, which is not a big problem because there is the "Import Pose" button and I can directly load the .duf file.

The issue comes when I make my own custom pose (image 1). I go to save as>pose preset, then import the character on blender (image 2, as you can see the torso is straight and not tilted, the thumb is towards outwards etc. etc.), and when I import the pose I get a tilted A pose (image 3). I'm gonna attach the save options too.

Can someone help me solve this issue? Am I missing something?

PS. One thing I notice is that other poses weight between 2-3 kb, while mine are 189kb. Maybe I'm saving something that shouldn't be included?

Thanks in advance

 

 

immagine_2022-08-04_114352101.png
467 x 393 - 16K

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,953
    August 2022

    Please put the Viewport in Smooth Shaded Drawstyle if showing a nude figure.

    Did you use any Pose controls in your pose - sliders affecting several bones at once? If so try running Edit>Figure>Bake To Transforms before sending to Blender.

  • ldolbbbntunnihctupldolbbbntunnihctup Posts: 1
    August 2022

    Tried, did not solve the issue :( 

    Also, here's the image with smooth shading.

    king.png
    3354 x 1610 - 2M
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