Grainy Iray renders

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Comments

  • That's a largely enclosed scene, how are you lighting it?

  • mjc1016mjc1016 Posts: 15,001

    What are your settings and how many/which lights?

  • Akulla3DAkulla3D Posts: 131

    This seems to me to be a problem with the renderer not what we are doing.  I dont see a similar problem with other renderers I use with similar settings.  It would be nice with al the money we spend here to get some decent documentation on DAZ's flagship application. 

     

     

  • lasagnamanlasagnaman Posts: 1,001

    hi i have you tried render studio  it works great for me   its  great lighting and it does the trick   render studio     actually its called hkey studio  its by colm  

    give that a try    good luck 

  • My scenes, in the render tab, are usually set to Filtering: Pixel Filter Radius to -150 (you have to use the gear icon and change it manually), Progressive: Max Samples 30000, same with Max Time, Render Quality 2.00, Convergence to 98-99% and HDRI map set to 1.2-1.4 Environment Intensity , Lighting Resolution 3000 or so, Dome Scale Multiplier on 1, Dome Radius at 450.000- then I'd play with the Tone Mapping with Exposure, Shutter Speed, F/Stop, etc until I get something that isn't so bad.  Do a tester at about 500x500 pixels first to lower the render time and zoom into a problem area with the camera (my focal lengths are usually 60 if I'm doing a portrait, or 85 at times) and make sure the headlamp is off.

     

  • Hi everyone, I am new to Daz Studio and Im trying to make a good render. 

    This is my first render, it turns out to get so much noises on my rendering. I have tried several settings, for instance.. turning Post Denoiser on, setting samples to 15.000, changing resolution, but I still cannot fixed this noises problem. I am wondering if anyone know how to fix this problem? *(picture of my rendering attached below)

    Thank you for your further advices.

    for awam.jpg
    1280 x 720 - 1M
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