PBS Metals , Metallic Plastics and Paints shaders for Iray [commercial] Just released

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Comments

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Thanks a lot !

    dinopt said:
    These shaders look awesome. Really nice job I can't wait to get these.
  • SimonJMSimonJM Posts: 5,963
    edited December 1969

    MEC4D said:
    I stock some for you Simon .. :)


    SimonJM said:
    Looks better than good!


    I suspect those'd be cheaper (and easier!) to ship than the real thing! :)
  • AlexLOAlexLO Posts: 193
    edited December 1969

    You're putting Rumpelstiltskin out of work...unless you've secretly hired him #spoilers LOL

    MEC4D said:
    I stock some for you Simon .. :)


    SimonJM said:
    Looks better than good!

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  • MEC4DMEC4D Posts: 5,249
    edited June 2015

    Did I mentioned a water drops shader ? I think I forgot :p
    it is refraction based as the "real" water drops you can use this shaders on metals and paint using geometry shell as it was created for
    also you will have one version you can use straight on Genesis without the need of geometry shell

    Because PBS shaders use already all channels geometry shell is needed

    I added also other cool shaders for the geometry shell like Sand etc...


    Also included displacement map if someone want to use but did not plug in as some computers can't handle it too quick so it is optional
    previews use just Normal

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    Post edited by MEC4D on
  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Added some extra shaders and ready for submission today
    I hope to be released ASAP

    00_Main_promo_MEC4D_PBS_Shaders_for_Iray_vol.1_DAZ3D_.jpg
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  • DaikatanaDaikatana Posts: 828
    edited December 1969

    Looking forward to being able to use this product.

  • namffuaknamffuak Posts: 4,096
    edited December 1969

    I really really hate to say this, as I might get pilloried by others - but I don't care what price you put on this, I'm buying it! :-)

  • barbultbarbult Posts: 23,550
    edited June 2015

    MEC4D, I really appreciate that you post examples of upcoming products and also contribute so many tips and ideas in the forum. Very few vendors trying to sell Iray products are doing that. You stand out for showing us the quality of your work before we have to make a purchase decision. SMART! This will translate to increased sales, I believe. Especially now with the "no returns" punch sale, I am leary to gamble on unproven vendors in the Iray market. You have made yourself a safe bet, and I will purchase all I can afford of yours.

    Post edited by barbult on
  • SzarkSzark Posts: 10,634
    edited December 1969

    barbult said:
    MEC4D, I really appreciate that you post examples of upcoming products and also contribute so many tips and ideas in the forum. Very few vendors trying to sell Iray products are doing that. You stand out for showing us the quality of your work before we have to make a purchase decision. SMART! This will translate to increased sales, I believe. Especially now with the "no returns" punch sale, I am leary to gamble on unproven vendors in the Iray market. You have made yourself a safe bet, and I will purchase all I can afford of yours.
    I will second that. Personally I have learnt a lot from reading MEC's posts from some time now.
  • aaron575aaron575 Posts: 146
    edited December 1969

    Szark said:
    barbult said:
    MEC4D, I really appreciate that you post examples of upcoming products and also contribute so many tips and ideas in the forum. Very few vendors trying to sell Iray products are doing that. You stand out for showing us the quality of your work before we have to make a purchase decision. SMART! This will translate to increased sales, I believe. Especially now with the "no returns" punch sale, I am leary to gamble on unproven vendors in the Iray market. You have made yourself a safe bet, and I will purchase all I can afford of yours.
    I will second that. Personally I have learnt a lot from reading MEC's posts from some time now.And I will agree with both these posts. I was about to give up on Iray. When I started posting in and reading MEC4D's tips in the render thread things finally started making sense. I am really looking forward to the release of this shader set.
  • FirstBastionFirstBastion Posts: 7,701
    edited December 1969

    MEC4D said:
    Added some extra shaders and ready for submission today
    I hope to be released ASAP

    Been watching this thread diligently, these shaders look totally useful. You did a great job on them.

  • DaikatanaDaikatana Posts: 828
    edited December 1969

    Will be watching out for this to hit the store. From what has been shown, its an "insta -buy" for me.

  • MEC4DMEC4D Posts: 5,249
    edited June 2015

    Thank you so much everyone , I really appropriate that , it is been one month since I setup the all shaders for Iray so a lot of work hours on a daily basic so you don't have to but also will help you to get things the right way and learn from better .
    I want to provide you with the best you can get regarding base metals as there is nothing else at this time you can get to have correct results with, as the values are final, all I can do is provide you with more patterns or smart layers but the metals are final unless I find more values for different metals in the future to free update the set.
    All values are PBR ready and industry standards so nothing from my imagination or because I like it
    All base metals used 12 was calibrate to go with most all HDRI environment maps as they render great , pure metals are great for mirrors or for use for mixing with top layers .
    Do you know that if you render 222 shaders in a scene it will use just 225 MB
    some are procedural based some use textures all PBR standard what mean it does not reflect more light than absorbing , there are not build in reflections or ambient occlusion in the shader textured
    I work with PBR materials for couple of years now so I converted partial of my database into Iray and more on the way and also prepared some freebies for you to play with in main time .

    Here are the final categories :

    222 unique shaders
    12 tool presets
    ------------------------------------------------
    Geometry Shell Shaders = to use with geometry shell
    Metal Dust and Scratches Smart Layer = to use on top of base shaders
    Metal Oil Paint Scratched
    Metal Paint Flakes Smart Layer = to use on top of base shaders
    Metal Paint Scratched Smart Layer = to use on top of base shaders
    Metallic Metal Paint Base
    Metals Brushed Base
    Metals Pure 100 Base
    Metals Spray Base
    Metals Used 1.8 Base
    Metals Used 12 Base
    Micro Surface Patterns = to use bellow layer of all Metal shaders
    Oxidation Smart Layer = to use on top of base shaders
    Plastic Base
    PVC Plastic
    _______________________________________________
    You may think, what so special about PVC plastic ?
    you may not see it in the little previews but well look closer on the surface to see how it react with the light
    and the setup of new surfaces using the shaders

    PVC_titanium_pattern.jpg
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    Post edited by MEC4D on
  • MEC4DMEC4D Posts: 5,249
    edited June 2015

    I want you to better understand the process so you can better use the Product and the System it was build up and how it works so you can make quicker decisions while working with .
    so here stripped down PVC plastic so you can see the structure as a base material
    All you can change to your needs under PBR is the glossy-roughness level, Albedo and Specular are PBR based and should be not changed or the material will lose the PBR proportions to the specific material in real world, the color of Albedo can be changed as well but you need to keep the same and unchanged luminosity level as too much brightness or too less will change the material proportions .
    For example you have a specular for hair 56 brightness level, it is not much , now if you wanna add more glossy the PBR value of hair is not more accurate, in real world world you will add some oil or other hair product for extra shine but that is no more the true hair specular value it is the specular of the product you used. I hope you get it !

    most of the Base Metals are based on values so not using texture maps at all , this way can be used with top layers , they may appear black in your preview view port, that is because Metals don't have Albedo colors and the surface you see is based on pure reflections only and micro surface.

    hiw_PBR_material_was_build_pvc_plastic.jpg
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    Post edited by MEC4D on
  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    SOME PROMOS

    04_promo_MEC4D_PBS_Shaders_for_Iray_vol.1_DAZ3D_.jpg
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  • SimonJMSimonJM Posts: 5,963
    edited December 1969

    I keep looking but not in store yet ... ;)

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    And it will be not at last until next week, I have to wait in the row :(

    SimonJM said:
    I keep looking but not in store yet ... ;)
  • XtraDimensionalXtraDimensional Posts: 509
    edited December 1969

    Will the skins be coming out before these, do you know, or after?

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    No, the skin will be part of my new character so not early than next month

    Will the skins be coming out before these, do you know, or after?
  • AlexLOAlexLO Posts: 193
    edited June 2015

    WHERE IS THE DOCTOR?

    WHERE IS THE DOOOOCCTOOOORRR?

    I-RAY-DIATE!!

    (Done with a mix of PVC plastics, Old Base Chromium & Cobalt, and Brushed 12 Steel)

    Let the beta testing continue!!!!!

    Exterminate_01_irayPBShaders_alexlo_061615.jpg
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    Post edited by AlexLO on
  • MEC4DMEC4D Posts: 5,249
    edited June 2015

    Very cool Alex lol here my Imperial Daleks ... EX-EXTERMINATE !!!......

    Alex L said:
    WHERE IS THE DOCTOR?

    WHERE IS THE DOOOOCCTOOOORRR?

    I-RAY-DIATE!!

    (Done with a mix of PVC plastics, Old Base Chromium & Cobalt, and Brushed 12 Steel)

    Let the beta testing continue!!!!!

    exterminate1_imperial_daleks_mec4d_nvidia_iray.jpg
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    Post edited by MEC4D on
  • AntManAntMan Posts: 2,029
    edited December 1969

    WOW big fan here!!!! can't wait they really look wonderful. Hey now I can start shipping my work untextured ; )

  • AlexLOAlexLO Posts: 193
    edited December 1969

    "Doctor, there are Daleks everywhere!"

    "Come on Pond! Back to the circle! Rory is still guarding the TARDIS...I hope?"

    MEC4D said:
    Very cool Alex lol here my Imperial Daleks ... EX-EXTERMINATE !!!......

    Alex L said:
    WHERE IS THE DOCTOR?

    WHERE IS THE DOOOOCCTOOOORRR?

    I-RAY-DIATE!!

    (Done with a mix of PVC plastics, Old Base Chromium & Cobalt, and Brushed 12 Steel)

    Let the beta testing continue!!!!!

    Centurion-Circle_irayPBShaders_alexlo_061715.jpg
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  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    LOL thanks a lot ! I just re-textured my old set lol

    WOW big fan here!!!! can't wait they really look wonderful. Hey now I can start shipping my work untextured ; )
    10_promo_MEC4D_PBS_Shaders_for_Iray_vol.1_DAZ3D_.jpg
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  • StrixowlStrixowl Posts: 301
    edited December 1969

    It's next week and I'm waiting..... :)

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    If everything get as planned maybe this week already.. product is already tested and ready :)

    Strixowl said:
    It's next week and I'm waiting..... :)
  • SimonJMSimonJM Posts: 5,963
    edited December 1969

    MEC4D said:
    If everything get as planned maybe this week already.. product is already tested and ready :)

    Strixowl said:
    It's next week and I'm waiting..... :)

    *camps out, wallet at the ready.... * :)
  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    MEC4D said:
    Very cool Alex lol here my Imperial Daleks ... EX-EXTERMINATE !!!......

    Alex L said:
    WHERE IS THE DOCTOR?

    WHERE IS THE DOOOOCCTOOOORRR?

    I-RAY-DIATE!!

    (Done with a mix of PVC plastics, Old Base Chromium & Cobalt, and Brushed 12 Steel)

    Let the beta testing continue!!!!!

    Raiding the BBS servers?

    They look great!

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Thanks Simon lol

    SimonJM said:
    MEC4D said:
    If everything get as planned maybe this week already.. product is already tested and ready :)

    Strixowl said:
    It's next week and I'm waiting..... :)

    *camps out, wallet at the ready.... * :)
  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Not really just Dr.Who fan since ever

    mjc1016 said:
    MEC4D said:
    Very cool Alex lol here my Imperial Daleks ... EX-EXTERMINATE !!!......

    Alex L said:
    WHERE IS THE DOCTOR?

    WHERE IS THE DOOOOCCTOOOORRR?

    I-RAY-DIATE!!

    (Done with a mix of PVC plastics, Old Base Chromium & Cobalt, and Brushed 12 Steel)

    Let the beta testing continue!!!!!

    Raiding the BBS servers?

    They look great!

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