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Daz 3D Forums > 3rd Party Software > Blender Discussion

Problem with hair transparency in Blender

LamabyteLamabyte Posts: 23
April 2022 in Blender Discussion

There's something wrong with hair caps in Blender. It seems the issue is the transparency:

This is the node setup for the material:

Does anyone know the solution for this?

Comments

  • PadonePadone Posts: 4,003
    April 2022

    What material option is that ?

  • LamabyteLamabyte Posts: 23
    April 2022

    It's just a simple transparent shader I've created. 

  • PadonePadone Posts: 4,003
    April 2022 edited April 2022

    Ok then, you can plug the alpha directly in the principled I see no reason to use a mix. Then eevee gets limitations for mix = 1 so your choice is also unfortunate.

    Post edited by Padone on April 2022
  • Krys KryngleKrys Kryngle Posts: 311
    April 2022

    I'm not sure how Eevee works but with Cycles you can try turning up your transparent bounces in the light paths panel.

  • LamabyteLamabyte Posts: 23
    April 2022

    Krys Kryngle said:

    I'm not sure how Eevee works but with Cycles you can try turning up your transparent bounces in the light paths panel.

    Thank you!

    I had to increase the bounces from 8 to 32.

  • PadonePadone Posts: 4,003
    April 2022

    reported

    https://bitbucket.org/Diffeomorphic/import_daz/issues/96/better-default-settings

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