Problem with a "picture object" in Bryce 7 pro

I have a problem when I load a .png picture into the first square (picture 1). The .png picture becomes blue. The same operation in Bryce 5.5 works perfectly (picture 2) I don't understand why. Has someone a solution. I use "picture objects" when i have many figures in a scene to prevent an "out of memory"or in this exemple when i have no suitable figure in Poser (here an italian soldier in Libya in WWII).

Capture d’écran 2022-04-03 à 17.05.56.png
614 x 225 - 149K
Capture d’écran 2022-04-03 à 17.05.13.png
580 x 218 - 136K
italian.jpg
595 x 842 - 512K

Comments

  • HoroHoro Posts: 10,325

    jean-renechatillon - have a look at the thread "Error with jpg image imports on Mac (Blue tinted images)" just above, the second last in the sticky list. If you are not using a Mac, it may also help with Windows. Maybe PNG is a problem, you can also convert it to a BMP or TIF.

  • Thank you Horo. I did not see the thread above. I have a Mac. I try with a BMP or a Tif.

  • HoroHoro Posts: 10,325

    Thank you for reporting back and good luck.

  • I tried wih BMP and Tiff, but it does not work. Fortunately I still have Bryce 5.5. I make and save the scene with my "picture object" in Bryce 5.5 and open it in Bryce 7 and it works.

  • HoroHoro Posts: 10,325

    Great, I think that method was mentioned. Main thing, it works.

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