Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
I like your work.
Though I would say, the blond woman's skin looks over-exposed compared to everyone else in the shot. I know she is paler than the others but you probably should tone the light down or else do a little modding of her SSS or specularity.
Thanks for the tip... yeah, I struggled trying to balance her and the others without losing some of the darker details.
Thanks for the tip... yeah, I struggled trying to balance her and the others without losing some of the darker details.
You could try adding a real light blue color to the defuse color to cut down on the bright white areas on the skin.
Once the next render finishes, will experiment with lighting, tone mapping, and maybe just darkening the skin a little for a rerender.
You could also render here alone in dimmer lighting and then use postwork in photoshop or gimp to paste the darker version over top of the rest of the render.
Ok, redid http://ladyanddragon.webcomic.ws/comics/6
I like the hair better (experimented a bit), and while there's still a lot of shine on her hands, I think it's ok...
Also added a page afterwards. Warning, some mild gore.
That looks better.
Very nice FX on the next page, BTW, particularly the fire FX on the dragon. Cool image.
By the way... how do you like ComicFury as your host? I have been looking into how to host mine and I was toying with self-hosting but CF seems to have many of the features I would want, and probably much easier than doing it myself. Are there any limits on image size, GB of storage, things like that which might turn someone off? How are they in terms of site uptime, reliability, and so on?
I haven't encountered any problems. It was pretty much 'sign up, set up parameters, upload stuff,' and you have a lot of options to add banners, look at statistics, etc.
I really like how you don't have to do any DNS stuff. Once you set it up, you get a variety of links and bam, done.
Amusingly, the dragon fire is just a flat image. The comic is a revamp of a comic I did in 3Delight.
I was pleasantly surprised to see that old techniques can work fine.
So are you using Iray for this? I'm surprised... it looked, for lack of a better term, "3delightish" to me, though I couldn't say why. I guess I am so used to 3delight since that is almost exclusively what I use (other than Reality once in a great while) that since your images looked "normal" to me, normal for DAZ that is, normal for the results I get, that I just assumed it was 3delight.
For Lady and the Dragon, yeah, Iray. I had originally done the comic in 3delight.
I think one issue might be that most of the Iray threads are dominated by portraits rather than engaged work.
Practice on the Shore looks Iray-ish... The others, I would not have known if you hadn't said it.
I like your shader/drawn style image!
Excellent artwork! Has an epic feel to it
Yes - 'Dream Hunters' is very cool.
Coleman: Just wait until the next scene in Lady and the Dragon. Heh heh.
Also, my main webcomic, The Far Shoals, has an update. I normally try to update on Wednesdays, but I haven't released updates in weeks, so...
http://thefarshoals.webcomic.ws/comics/20/
Warning, mild nudity.
If you want a more modern look to it, or the option to make it more interactive in a LOT of ways (multiple endings, scaling relationships between characters, even mini-games) you can use the Visual Novel style... Sort of like dialogue scenes in an RPG.
There is a great open-source program for these called Ren'Py. You will have to learn some *VERY* basic Python scripting to use it but that's easier than it sounds. ;) http://www.renpy.org/
If that spooks you, there is a new option available on Steam (or their website) called TyranoBuilder. Tyrano also has the option to add scripting, and will even be implementing some amazing microanimations through Live2d soon, but if you're just looking to do a basic VN the Tyrano interface is all drag-and-drop. Tyrano is $15, but has been getting great reviews so far. The major complaint is that it doesn't come packaged with any art assets to learn with, but you're a Daz user - you already have all the art assets you could want. :P
Basically, instead of making an individual render for every frame, you set up a series of background images for your scenes, and then a series of character renders in different poses/expressions to place in the FG to tell your story. I'm using Ren'Py as a way to storyboard my project for later animation. I'm working on something ridiculously big (Tolkien scale big) and this is a good middle point between a paper script and full-blown animation, just to get my scenes visualized.
Here's a screenshot from my opening scene. Don't view it as a single image, it starts with the background image only (with narration across a black bar in the center of the screen) and then the characters enter and start talking as you click through the frames.
FYI, if you want to see a really well done webcomic using mostly DAZ (and some other stuff, I am guessing), you can try taking a look at the Data Chasers (http://datachasers.thecomicseries.com/). I am about 35 pages into it... it's something like 1,200 pages long. Really good storytelling and a nice use of DAZ props and features.
I wouldn't mind checking this out. How about a link and a name or is this a sneak peak at a secret project?
It's not ready to publish yet, still very early on. I've only been working in Ren'Py for a couple of weeks, and on the side of my bill-paying job. :) Thanks for the interest, though. I will be posting links around Daz once I get a chapter or two ready for release.
You can check out plenty of completed works at www.renpy.org however. They have links to 800+ VNs that were created with the software, most of which are free. The one thing I find lacking in most of the Ren'Py stuff is the artwork, which with a little Daz love can be upgraded from teen angsty sketches and generic anime characters up to Genesis 2 photorealistic level. :)
If you want a good idea of what can be done in scripting beyond just storytelling, look on Steam for Sunrider: Mask of Arcadius. It's a free game, and combines the normal VN storytelling with a full strategy game, apparently all scripted in Python within Ren'Py. I know that goes way beyond the scope of an alternative to comic/graphic novel stuff for this thread, but if you really wanna kick the tires and see what it can do, that's a great example. :) Most people just use it to tell stories.
Another notable difference between Ren'Py and TyranoBuilder - Ren'Py is open source software and has been around for a while. While Tyrano is WAY easier to jump into with their drag-and-drop interface, it's only a few weeks old. The original code for Tyrano is Japanese, and it's being translated and brought into the English version in stages. A lot of things don't work -quite- right yet in Tyrano (it's hard to get a character image resized and placed exactly where you want it on the screen right now, for instance) and the scripting has almost no documentation yet, if you want to do anything beyond drag-and-drop. Ren'Py, on the other hand, has a whole Cookbook forum dedicated to scripts and code that the community has posted for anyone's use. You can learn everything you need for basic Ren'Py by playing through a tutorial VN that comes with the software, and the "main" bits of code you need to make a basic VN could fit on a single printed page cheat sheet.
Given another few months, I think Tyrano will be the best option for Daz folks that just want a way to express their art and tell a story without having to learn anything out of their comfort zone. If you don't mind spending a couple of extra hours learning some 1st grade-level Python, Ren'Py can do a lot more.
I've updated my comic for the first time in years using Daz Studio to create photo references for the illustrations. My boyfriend bought me a Samsung Galaxy NotePro so combined with Sketchbook Pro it's like having a self contained, portable Cintiq. That combined with Daz photo references really speeds up the process.
Needless to say those familiar with my comic will understand why I don't post the results to this forum. ;-P
Then you should check your PM's!!
Then you should check your PM's!!
Checked and Mate. :lol:
Interesting that you've mentioned Lazarus - they use Poser/DAZ for the cover art and some setting of panels, from what I can see.
I grew up on European comics, so I'm more used to different style of narration... I adore Andreas and his work on Rork and Capricorn. Generally, Belgian/French comics are my go to when it comes to panel set up.
On the other end of spectrum is manga - especially shoen manga, when it comes to action scenes. (But I do believe that manga has a unique style of narration with side notes and voice-overs that does not translate well to european/american way of narrating scenes)
I looked back at my old comics (no longer available online) and there are so many things I'd change now... Pacing, dialogue, not to mention the quality of art. Which is part of the reason behind reworking some of my early comics with new software, new models and a whole lot of experience.
Updated the hair in: http://ladyanddragon.webcomic.ws/comics/6
Much happier with it!
For anyone who does or is interested in using DAZ products for Superhero renders, DAZ is running a sale on a category of Super Hero items. Buy any new release and get 50% off featured Super Hero items! https://www.daz3d.com/superhero-featured-items
Heh.
Since I am doing a superhero comic... well, I have most of those already. :)
I had some fans ask me if I'd make a tutorial showing how I use Daz Studio to create reference images for 2D illustrations. On the off chance that someone here might be interested it's posted to my tumblr.
http://ghastly-h-crackers.tumblr.com/post/117847714827/how-to-use-daz-studio-to-create-references-for
Update to my main webcomic!
http://thefarshoals.webcomic.ws/comics/21
Warning, partial nudity.
I use DAZ for my comic Uncommon People. It can be found over at Tapastic (which is a great place to publish).
http://tapastic.com/series/Uncommon-People
Wow, I've updated my comic three weeks in a row now. I'm on a bit of a streak considering I stopped doing it back in 2006. Daz certainly is helpful for creating perspective and lighting information.
SFW panel displayed.
I use daz for my comics. I have stuck with 3Delight as iray seemed too slow on my system and I haven't bothered to learn it.
I'm neither the best 3d artist or writer so i just do it for fun.
http://www.theduckwebcomics.com/Lore/
it's safe for work, a little blood flies but that is about it.