• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • AI
    • AI Studio
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
  • Menu
  • Daz 3D
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • AI
    • AI Studio
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Unity Discussion

How To Export All Bones?

yukotasanyukotasan Posts: 10
October 2021 in Unity Discussion

Yes, the question is in the title. I export using bridge, but only the bones of the character are exported. I want to export cloth,hair and character bones (All togethersmiley)

Thank you in advance for your help.

Comments

  • danielbui78danielbui78 Posts: 333
    October 2021 edited October 2021

    Try this:

    1. Click File->Export, Save as FBX.
    2. In the FBX Export Options, uncheck "Merge Clothing into Figure Skeleton".
    3. Click Accept.
    4. If you are using "Optimize Game Objects", then you may need to expose extra transforms:
      1. Click the "Rig" tab of your FBX file.
      2. Then click "Extra Transforms to Expose".  A checklist dropdown should open up to let you select all the bones inside the FBX file. 
      3. Select "Toggle All" and click Apply.

    If you are using the Unofficial DTU Bridge, you can enable the "Show FBX Dialog" checkbox, then do the above steps.  The FBX Dialog is not currently available in the official Daz To Unity Bridge.

    Hopefully this helps!  Good luck!

    Post edited by danielbui78 on October 2021
  • yukotasanyukotasan Posts: 10
    October 2021

    @danielbui78 I will try this. Thank you so much.

  • worldpeace2040worldpeace2040 Posts: 4
    August 2022

    danielbui78 said:

    Try this:

    1. Click File->Export, Save as FBX.
    2. In the FBX Export Options, uncheck "Merge Clothing into Figure Skeleton".
    3. Click Accept.
    4. If you are using "Optimize Game Objects", then you may need to expose extra transforms:
      1. Click the "Rig" tab of your FBX file.
      2. Then click "Extra Transforms to Expose".  A checklist dropdown should open up to let you select all the bones inside the FBX file. 
      3. Select "Toggle All" and click Apply.

    Hello,

    I'm trying to export .fbx which contains my custom IK bones (through WindowsTab > Create > IK Chain). 

    The IK bones works fine in Daz3D, however, Daz3D didn't include the bones I've added while exporting the .fbx file.

    Could you elaborate a bit more on where to find the "Rig" tab you've mentioned? Thanks!

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.