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Daz 3D Forums > 3rd Party Software > Blender Discussion

I know im an idiot, but why does it look like this?

mcanelly_2mcanelly_2 Posts: 0
September 2021 in Blender Discussion

i know it is something obvious, but why does it look like this and how do i change the uv's or the setting to make it normal. 

wtfuvdaz.jpeg
1280 x 800 - 246K

Comments

  • IceCrMnIceCrMn Posts: 2,319
    September 2021 edited September 2021

    The skin textures have all been tiled above 1.

    Select the character .

    Then on the Surfaces pane Click the Arrow next to the Characters name to open the list of face groups.

    Select "Skin"

    On the top of the Right side type "Tiles" into the search box to make finding the setting easier.

    Set "Horizontal Tiles" to 1.

    Set "Vertical Tiles" to 1.

    Clear the search box.

    Post edited by IceCrMn on September 2021
  • Richard HaseltineRichard Haseltine Posts: 108,104
    September 2021

    Judging by the name it is an OBJ which has been remapped (which, if it wasn't your own work, is not the correct way for the maker to share UV sets).

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