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Daz 3D Forums > 3rd Party Software > Blender Discussion

DAE file not importing as expected

tam_c3df5332fctam_c3df5332fc Posts: 122
September 2021 in Blender Discussion

Hey guys,

I tried posting the following on the Blender exchange, but no one has replied yet, so I am hoping that since this involves Daz3d, that maybe you guys have a solution.

I am trying to import a guitar strap from Daz to Blender. When I try to use the Daz to Blender bridge, then the object does not look good at all. Kind of mangled/distorted and not even on the same axis.

As a workaround, I exported the guitar strap from Daz as a Collada .dae file, which brings me to my situation.

It imports the file, but not as expected. There are dots drawn exactly where I would like the guitar strap to be, but yet the actual guitar strap is found on the floor -- see attached screen shot

What can I do to make the strap line up with the dots?

Thanks in advance

Screen Shot 2021-09-14 at 9.40.03 AM.png
1212 x 898 - 323K
Screen Shot 2021-09-14 at 9.40.32 AM.png
299 x 290 - 20K

Comments

  • tam_c3df5332fctam_c3df5332fc Posts: 122
    September 2021

    In case someone else goes through this, then I have posted my workaround at the following, which includes step by step instructions with pics

    https://blender.stackexchange.com/questions/238101/dae-file-not-importing-as-expected

  • PadonePadone Posts: 3,998
    September 2021

    try diffeo

    http://diffeomorphic.blogspot.com/p/daz-importer-version-16.html

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