Beautiful Bends vs Ultimate Natural vs Soft Body vs Ideal Beauty

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Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited December 1969

    I can see at least three BBjcms not BBhelpers which auto active without change all disable value when bend my figure legs.
    I know helper controller is needed to adapt your jcms work correctly, and these helper do not include morph in the dsf.
    they are not problem

    (but I need to say, these helper morphs expected to be shown as controller (not morphs) in edit mode,
    so that I can check where is problem easy , though I can check dsf files and serch morph sections,)

    you say, it ihas been already fixed in dev build, but there is no discription about your read me.
    and user never know when we can get the version which have not problems.

    eg (now there are some jcms which auto-active,, or some jcms which have lost ERC for character,
    As I reported you by PM, then they wrok without intention.

    I understand to build complex jcms for many rotation combination, is difficult and sensitive work.

    ds forumula is simple but we may need many controller work as condition switch.
    so that I bought and get your product. all ERC usually expected to work at least you desigend.

    even though it is simple mistake, just miss input "step value" for delta, or miss input controller name,
    your are designer of the corrective morph sets.
    and you are only person to decide which value is correct or not for your jcm designe.
    I can tweak them but it is difficult to imagine how you designe each morphs with cases.

  • wowiewowie Posts: 2,029
    edited April 2015

    I can see at least three BBjcms not BBhelpers which auto active without change all disable value when bend my figure legs

    Yes. Some of more complex correctives were still active in the current build. I think that's the corrective that is tied to leg, pelvis and the first abdomen movement.

    I could port the ERC code to a more 'compliant' version, but last time I did that, the FBM specific shoulder correction ended up being active. So, it's not a high priority for me. What's higher is support for newer shapes (Keiko, Monique and Belle) and fixing those ERC value bugs. Once that's all ironed out, it should be easy enough to rename the helper dials and turn the JCM Controls so that it adheres more to the ERC code conventions.

    If all goes well, the newest build should be available within a week or two (for both G2F and G2M). Still need to go through QA testing.

    Post edited by wowie on
  • Mr BowenMr Bowen Posts: 404
    edited May 2015

    I know Callie isn't listed as being supported. But, with it installed, Beautiful Bends alters Callie's appearance set to enabled or disabled. When set to disabled, the body deforms even worse. I noticed the body shape has other distortions with BB on or off. This is an example. What is wrong here?

    bberrors1.jpg
    1242 x 456 - 201K
    Post edited by Mr Bowen on
  • Richard HaseltineRichard Haseltine Posts: 108,339
    edited December 1969

    Mr Bowen said:
    I know Callie isn't listed as being supported. But, with it installed, Beautiful Bends alters Callie's appearance set to enabled or disabled. When set to disabled, the body deforms even worse. I noticed the body shape has other distortions with BB on or off. This is an example. What is wrong here?

    Please report this to support http://www.daz3d.com/help/help-contact-us

  • chris-2599934chris-2599934 Posts: 1,904
    edited December 1969

    Note that Beautiful Bends G2F is currently in the 60% off sale.

    http://www.daz3d.com/beautiful-bends-for-genesis-2-female-s

    On the subject of which, could somebody tell me which hair the model is using in the promo pictures? I've been looking for a nice bun for ages.

  • StrixowlStrixowl Posts: 301
    edited December 1969

    chris said:
    Note that Beautiful Bends G2F is currently in the 60% off sale.

    http://www.daz3d.com/beautiful-bends-for-genesis-2-female-s

    On the subject of which, could somebody tell me which hair the model is using in the promo pictures? I've been looking for a nice bun for ages.

    Thanks Chris. Just bought it. Having a time figuring out how to use it. No readme :( Urrrgh!!!

  • wowiewowie Posts: 2,029
    edited May 2015

    Mr Bowen said:
    I know Callie isn't listed as being supported. But, with it installed, Beautiful Bends alters Callie's appearance set to enabled or disabled. When set to disabled, the body deforms even worse. I noticed the body shape has other distortions with BB on or off. This is an example. What is wrong here?


    I'll check on my end. If it's something here, I'll add support for her in the update.

    Edit: Below is what I'm seeing. Don't have the same problem, but I think I'll smooth those hip/thigh folds.


    Thanks Chris. Just bought it. Having a time figuring out how to use it. No readme :( Urrrgh!!!

    Link to the readme.
    http://docs.daz3d.com/doku.php/public/read_me/index/17506/start

    Callie.jpg
    800 x 1040 - 106K
    Post edited by wowie on
  • Digital TouchDigital Touch Posts: 189
    edited July 2015

    CMIIW, do we still need to uninstall Beautiful Bend for saving character or morph?
    Because I've tried to 'disable all' the JCM helper, figure saved and load calling wowie BB morphs.

    Post edited by Digital Touch on
  • WillowRavenWillowRaven Posts: 3,787

    I'm not seeing how to subscribe to this thread, so I'm leaving a non-sense comment so I don't lose track of it.

  • Testing6790Testing6790 Posts: 1,091

    Finally, other people with the same issues as me! I can't stand the way hips cave in at the thigh joint. I use dynamic cloth as much as I can, so when I pose figures they are generally unclothed and it bothers me every time I see it.

  • swordkensiaswordkensia Posts: 348

    Is there a way to un install Beautiful bends.?? I cannot find an un installer for it in my 'Installed Daz Content folder'.

    Cheers,

    S.K.

  • wowiewowie Posts: 2,029

    Sorry for the lack of updates.

    Still working on some FBM support. I may be able to add the newer shapes (Callie, Ysabeau and Ninive). The updated shoulders and elbows generally work well with the new shapes and doesn't seem to need custom JCMs. Just the thighs and knees, mostly to manage mesh collisions.

    If you're using DIM, you can simply chooise uninstall from the list. If you're not using DIM, you can manually delete the files. Here's the links to the filelist for both version

    http://docs.daz3d.com/doku.php/public/read_me/index/18253/file_list

    http://docs.daz3d.com/doku.php/public/read_me/index/17506/file_list

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