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Daz 3D Forums > 3rd Party Software > Blender Discussion

Q: Fluid animation to daz?

spaspa Posts: 47
August 2021 in Blender Discussion

Is there a way to export a fluid or particle simulation from blender and import it to daz, preferably direct into the timeline?

 

Alembic import is still not supported, there is no obj sequence import in DAZ and fbx isn't working (or I'm doing something wrong). 

TIA

 

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,054
    August 2021

    I don't know because I don't own FLUIDOS for DAZ studio but AFAIK it supports OpenVDB so you could save a particle cache in Blender as that, I have done that with Octane render in Carrara for clouds and smoke, I could also be totally talking out of my butt too because I don't actually know. laugh

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,054
    August 2021

    obj sequence 

     

    a video, not tried

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,054
    August 2021

    and

    https://sites.google.com/site/mcasualsdazscripts9/mcjobjbasedanim

  • spaspa Posts: 47
    August 2021

    WendyLuvsCatz said:

    obj sequence 

     

    a video, not tried

    Talking about a Blender fluid anim, not fluidos :)

    And the wp guru way is not working, because in the blender animation every obj is a complete new mesh with a different face count.

  • spaspa Posts: 47
    August 2021

    WendyLuvsCatz said:

    and

    https://sites.google.com/site/mcasualsdazscripts9/mcjobjbasedanim

     

    Tried it and it's working.

    But positioning the obj to fit the scene is a real pain.

     

    Thanks for your replies.

  • spaspa Posts: 47
    September 2021

    So if andybody is trying this ...

     

    The mcj script is the only way I got some decent results.

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