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Daz 3D Forums > 3rd Party Software > Blender Discussion

[Diffeo] Bone doesn't rotate after 'Import Body Morphs'

acdum1857acdum1857 Posts: 105
August 2021 edited August 2021 in Blender Discussion

This is a diffeomorphic issue.


No problem after 'Import JCMs' and 'Import Flexions'.

However, after 'Import Body Morphs', the rotation values ​​of the bones are changed to purple and values ​​cannot be entered.

Since the value cannot be entered, for example, the knee cannot be bent.


How can I enter a rotation value to properly rotate the bone?

Can't I control each body part like in Daz?

Do I need to control it differently in Diffeo?

(9063).png
1506 x 1161 - 303K
Post edited by acdum1857 on August 2021

Comments

  • acdum1857acdum1857 Posts: 105
    August 2021 edited August 2021

     Oh I just solved it.

     

    Post edited by acdum1857 on August 2021
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