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Daz 3D Forums > 3rd Party Software > Unity Discussion

Are Genesis 8.1 figures not Supported fully via Daz to unity Bridge, They Appear Invisible!

nokoteb99nokoteb99 Posts: 931
August 2021 edited August 2021 in Unity Discussion

[Genesis 8.1 figures] They appear invisible( all the skin areas and even clothes) and i have to go through the hard task of changing shader options to opaque for everything then of course before anything, setting  it to IrayUberSkin because even with G8 characters the default is IrayUberSpecular for Skin. And no bump maps are loaded, and roughness is not set up correctly so it takes a bunch of time just to correct the created Prefab. Anyone Have any tips to make it simpler? I think it' time for DAZ to update the Dazto Unity bridge so that it creates prefabs more accurately to humanistic character: With skin set to Skin rather than specular for example that the first thing on the list. Then it would be good  if it loaded the bump maps too, it doesn load any bump maps and  then it sets the bump value to some ridiculous thing like 5 or something which IF IT HAD a LOADED bump map would look really bad, good values are between .5 and 1 or 1.2 depending on  type of character.

But so anyways, this thread is asking about gensis 8.1 figures, why when i send them to unity they appear all invisible? Not supported fully by Daz to Unity bridge?

Edited for Please put your question in the post body and the title - Daz 3D Forums and formatting

Post edited by Richard Haseltine on August 2021

Comments

  • nokoteb99nokoteb99 Posts: 931
    August 2021

    Here's a picture so you guys can see what i'm talking about

    ShareGENESIS8_1OnUnity.png
    395 x 455 - 264K
  • ArtiniArtini Posts: 10,307
    August 2021 edited August 2021

    No problem for me. Below is Daisy HD exported to Unity 2020.3.14 via bridge.

    https://www.daz3d.com/daisy-hd-for-genesis-81-female

    There is also no problem with stockings, that you have asked about in different thread.

    image

    image

    image

    image

    Post edited by Artini on August 2021
  • ArtiniArtini Posts: 10,307
    August 2021

    One problem with bridge is, that all surfaces of Genesis 8.1 are exported as transparent, but it is very easy to fix.

    Just choose all materials of Genesis 8.1, that should be opaque and change them to it.

    Daisy8101scr.jpg
    1915 x 1117 - 618K
    Daisy8101pic01.jpg
    1920 x 1080 - 690K
    Daisy8101pic02.jpg
    1920 x 1080 - 679K
    Daisy8101pic03.jpg
    1920 x 1080 - 683K
  • nokoteb99nokoteb99 Posts: 931
    August 2021

    Yes that's what i do...but it's tedious because you cannot do it all at once  or can you? can you select multiple materials and set them to opaque at once?

  • ArtiniArtini Posts: 10,307
    August 2021

    nokoteb99 said:

    Yes that's what i do...but it's tedious because you cannot do it all at once  or can you? can you select multiple materials and set them to opaque at once?

    Yes, you can select multiple materials in Unity at once. Click on the first one and add to selection by pressing Ctrl key and click with the mouse any other materials.

    It is how multiple selection works in Windows, as well.

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