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Daz 3D Forums > 3rd Party Software > Blender Discussion

Daz2Blender question

SafetymanSafetyman Posts: 13
May 2021 in Blender Discussion

Everything seems to work perfectly for me except... When I first import a Daz character into Blender the morph sliders are there and working perfectly. When I save the character as a Blender file, close and re-open, all the DTB morph sliders are gone. The shapekeys are intact but most of them are drivers (which drive the missing morph sliders). I can delete the drivers and the shape keys work, but with a lot of morphs that's counter productive.

Is there a way to retain those DTB sliders in a native Blender file without having to re-import the character each time?

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