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Daz 3D Forums > 3rd Party Software > Blender Discussion

The scale of the figure is too big!

acdum1857acdum1857 Posts: 105
March 2021 in Blender Discussion

I am using Daz to Blender Bridge v280-283 because there is a problem with the latest version of the bridge.
The figure was a normal scale in the latest version of the bridge, but it is too big in the v280-283.
I know that the scale should not be scaled down with transforms as this can cause problems with the weightmap.
(If I'm wrong, please tell me.)
How can I get the figure scale to its normal size without any problems?

Comments

  • benniewoodellbenniewoodell Posts: 1,999
    March 2021

    You'll have to search the forum here in one of the pinned threads to the top, maybe the one that introduces the Bridge altogether. There is a manual that has command keys and I believe the one you need to type is:

    #real size 

    In the command box. It's been awhile since I've done that, but I'm 99% sure that's the command. I think that's what you need to fix your problem. 

  • margravemargrave Posts: 1,822
    March 2021

    acdum1857 said:

    I am using Daz to Blender Bridge v280-283 because there is a problem with the latest version of the bridge.
    The figure was a normal scale in the latest version of the bridge, but it is too big in the v280-283.
    I know that the scale should not be scaled down with transforms as this can cause problems with the weightmap.
    (If I'm wrong, please tell me.)
    How can I get the figure scale to its normal size without any problems?

    AFAIK, scaling the figure shouldn't have any effect on the weightmaps whatsoever. Weightmaps are stored on a per-vertex basis. As long as they have the same relative shape, it should work exactly the same.

    The only caveat is if a weightmap interacts with other objects in the scene, like a particle system or a rigid body.

  • acdum1857acdum1857 Posts: 105
    March 2021 edited March 2021

     

    Thank you for answer : )
    In fact, when the figure was exported from Blender to Zbrush, the model size only increased in Zbrush.
    Looking closely, the size in Blender was normal.
    Before exporting from Blender to Zbrush, I set it to 'Zbrush Unit' and the size became normal.

    Post edited by acdum1857 on March 2021
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