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Daz 3D Forums > 3rd Party Software > Blender Discussion

Blender Bridge no pose

kargall1kargall1 Posts: 11
March 2021 in Blender Discussion

Hi,

I was able to use the weight with blender, but the model arrives in blender without pose.
At what point did I miss something?
Thanks.

Comments

  • margravemargrave Posts: 1,822
    March 2021

    I don't think the bridge supports posing. The default skeleton is designed to convert to Rigify, so I assume the character not having an A-pose would cause problems.

    AFAIK, the bridge is just an asset exporter. You pick what assets you want to send to Blender, and do everything else in there. 

  • kargall1kargall1 Posts: 11
    March 2021

    Hi margrave,

    Hmmm ok! Does the DAZ importer (.duf) import the poses?

    I have a problem with this importer: Here is the error that is displayed in blerder:
    ERROR:
    Mesh fitting set to DBZ (json).

    Merci.

  • margravemargrave Posts: 1,822
    March 2021

    If you mean the Diffeomorphic one, I don't know. I've never used it.

  • kargall1kargall1 Posts: 11
    March 2021

    Thank you for your answer
    I will continue my research.

  • wjpblathwaytwjpblathwayt Posts: 45
    March 2021

    Hi Kargall1  

    Did you do the "export basic data" in DAZ? 

     

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