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Daz 3D Forums > 3rd Party Software > Unity Discussion

Daz to Unity Bridge - Meet the Team

DAZ_samDAZ_sam Posts: 170
January 2021 edited January 2021 in Unity Discussion

To know more about the new Bridge team look at the general discussion here:

https://www.daz3d.com/forums/discussion/469326/daz-bridge-support-is-here

Please post any questions Regarding Daz to Unity here. 

Public Repo is here: 
https://github.com/daz3d/DazToRuntime/tree/unity

Technical Artist/Project Lead - @DAZ_sam
Software Engineer  - @DAZ_vish
Customer Service Agent - @Razzle-Dazzle3D

Post edited by Richard Haseltine on January 2021

Comments

  • ArtiniArtini Posts: 9,833
    January 2021 edited January 2021

    Thank you, very, very much for creating such a wonderful Bridge products, especially Daz to Unity Bridge.

    For me it was the major step in improving quality of the renders / animations made in Unity

    and I am trying to learn myself, as much as possible.

    Thank you again for all your hard work and I am looking forward to all improvements you incorporate into Bridges.

     

    Post edited by Artini on January 2021
  • DAZ_samDAZ_sam Posts: 170
    January 2021

    Artini said:

    Thank you, very, very much for creating such a wonderful Bridge products, especially Daz to Unity Bridge.

    For me it was the major step in improving quality of the renders / animations made in Unity

    and I am trying to learn myself, as much as possible.

    Thank you again for all your hard work and I am looking forward to all improvements you incorporate into Bridges.

     

    Would love to know more!
    That something that's in the works. I would love more detailed feedback on what you hope is better. You can also send me a message. Thank you for the feedback. Happy to know our hard work is appreciated! 

  • bouchiermonodtristanbouchiermonodtristan Posts: 4
    February 2021

    Thank you very much for your hard work. Daz to Unity bringed me to the Daz3D word and convinced me to drop my own human base in order to use the cloths library from Daz3D store in unity. It wouldn't have happens if there wer'nt a tool like this one at the first place, so perfect timing.

    If I had to make a feedback that would be to allow somehow to export models alone without the main base in unity, and keeping their morphs along with their rigging. Actually it doesn't support it and I only have been able to use this bridge to get the base model in Unity (Which is already super cool). For bringing all the cloths separately and keeping the morphs of the model I had to use a project morph in the software and to export them as .FBX, before importing them back in Unity.

    That would also be nice to allow the user to choose to export to Unity multiples materials for a single mesh, if they exist. Actually I have to export as FBX the same piece of cloths multiple time under different names in order to have all the textures available in a folder outside of the software.

    But whatever, I can only see a bright future for this bridge. Thank you for making me come in Daz3D and keep up the good work, you are awesome !

  • TrexTrex Posts: 37
    September 2021

    I'm having some trouble with an aspect of Daz to Unity. Hopefully this is the right place to post it.

    Everything works great for the regular transfering of a character with typical settings. 

    However, there are issues when I transfer a character using anything but the 0 subdivision level. The character is fine until an animation is applied, then the following happens (see attached image).

    Is there a solution for this?

    error.jpg
    1296 x 1141 - 257K
  • jeronimocollaresjeronimocollares Posts: 131
    September 2021 edited September 2021

    The lack of information is impressive. First, not knowing what works, what doesn't. I know the official plugin doesn't work, material problems occur. Second, they point out that the 'github' site is not very friendly to anyone who wants to learn something - it's confusing. Third, not even the plugin version on the official DAZ page is correct with the video presented by DAZ (they use Unity 2020 version and on the page, it's like 2019).

    I'm really lost here...

     

    Daz oficial video, version 2020.1.5 (0.49 sec on video) - 

    On oficial page: https://www.daz3d.com/daz-to-unity-bridge (Supported Unity Versions: 2019.4, with HDRP)

    Post edited by jeronimocollares on September 2021
  • hans_vet_4f0833902dhans_vet_4f0833902d Posts: 22
    September 2021

    I NEED HELP !. When I click "send to" the Unity bridge isn't there, only Hexagon and Bryce. I'm using Daz 4.15.

  • hans_vet_4f0833902dhans_vet_4f0833902d Posts: 22
    October 2021

    jeronimocollares said:

    The lack of information is impressive. First, not knowing what works, what doesn't. I know the official plugin doesn't work, material problems occur. Second, they point out that the 'github' site is not very friendly to anyone who wants to learn something - it's confusing. Third, not even the plugin version on the official DAZ page is correct with the video presented by DAZ (they use Unity 2020 version and on the page, it's like 2019).

    I'm really lost here...

     

    Daz oficial video, version 2020.1.5 (0.49 sec on video) - 

    On oficial page: https://www.daz3d.com/daz-to-unity-bridge (Supported Unity Versions: 2019.4, with HDRP)

    Hi jeronimocollares,

    I've also find that the support for the official Unity bridge is abysmal. And also when I've used Daz 4.15, the bridge had disappeared, and I've heard nothing from the development team. So here's what I've done when importing Daz figures into Unity.

    1 With Daz 4.15 I'm using Unity's 2020.3.15 LTS

    2 I would recomend trying the unofficial bridge which also supports Unity's URP. Here is the forum - https://www.daz3d.com/forums/discussion/518681/released-unofficial-dtu-bridge-v1-1#latest

    3 For interior scenes I've found the point light and spot light work well with Daz figures. I also use the post processing stack.

    4 When I've imported a Daz figure into Unity, the skin looks metallic, so I've just created a new material and applied it to the figure. Problem solved.

    5 Some figures seem to look strange in Unity. So at some point I'm going to compile a list of which figures look good in Unity. This issue could be fixed by using Unity's raytracing or ray tracing path, I haven't played around with this asset yet.

    I'm not a professional but always glad to help other creators :) I hope some of my points help. Also I've attached a photo of a side project I'm doing at the moment. The figure is a Genesis 3 female and I've used point lights which will be wall lamps and have a spot light on the character.

     

     

    Screenshot (118).png
    1920 x 1080 - 2M
  • stmcorres_510b7858stmcorres_510b7858 Posts: 7
    October 2021

    What the hell is wrong with this team? Does it still exist? The animation import of this addon does not work, it is has not worked, ever, for anyone and no one is taking care of it? Why?

  • kirascurrokirascurro Posts: 51
    November 2021 edited November 2021

    where can i find this package? Unofficial_Daz3D_Bridge_v1_1.unitypackage. it was referred to in the Unofficial post, but it was never referred to in the Daz to Unity tutorial. i would have asked on the unofficial post but for some reason it's been closed. it was not included in the zip file for the Unofficial .dll, so where is it?

    Oh, and i just checked, even with the new Unofficial .dll i don't have a send to Unity, only send to Bryce & Hexagon. Thanx!

    Post edited by kirascurro on November 2021
  • danielbui78danielbui78 Posts: 333
    November 2021 edited November 2021

    kirascurro said:

    where can i find this package? Unofficial_Daz3D_Bridge_v1_1.unitypackage. it was referred to in the Unofficial post, but it was never referred to in the Daz to Unity tutorial. i would have asked on the unofficial post but for some reason it's been closed. it was not included in the zip file for the Unofficial .dll, so where is it?

    Oh, and i just checked, even with the new Unofficial .dll i don't have a send to Unity, only send to Bryce & Hexagon. Thanx!

    1. There is a new release thread for unofficial DTU version 1.2: https://www.daz3d.com/forums/discussion/529086/released-unofficial-dtu-bridge-v1-2-2021-10-31
    2. The unofficial unitypackage was only offered as an alternative for people who did not want to use the unofficial plugin.  The files from the unitypackage are actually built into the Daz plugin and are installed through the "Install Unity Files" check box. 
      • Unfortunately, the separate unofficial unitypackage option was removed with unofficial DTU version 1.2 because I am not currently able to provide proper packaging, QA testing, documentation and support for a separate unitypackage, in addition to also maintaining Mac and Windows versions of the Daz plugin and support Unity versions 2019, 2020, 2021 and HDRP, URP and Built-in Render Pipelines in all three Unity versions.  Hopefully in the future, I can automate more of the packaging and testing steps, but for right now, everything is still done manually.
    3. The download link for "Unofficial_Daz3D_Bridge_v1_1.unitypackage" is immediately below the download link for the "unofficialdzunitybridge_v1_1.7z" file.  I recommend that you use version 1.2, but if you need version 1.1 for some reason, the download links for both are available on the github release page for version 1.1: https://github.com/danielbui78/DazToRuntime/releases/tag/v1.1-unofficial-unity
    4. The menu option for Send To Unofficial Daz To Unity (version 1.1) or Send To Unofficial DTU (version 1.2) is usually available here: File -> Send To -> Unofficial Daz To Unity (or Unofficial DTU in version 1.2).  However, Daz Studio uses a fully customizable menu bar, so it may be missing due to user customizations.  Before you start looking into resetting your menu bar customizations, make sure that the Unofficial DTU Bridge is properly installed:  Check under: Help -> About Installed plugins...  This should pop up a window with a list of the installed and active plugins.  Scroll down to the bottom and you should see "Unofficial DTU Bridge" (at least in version 1.2).  If you don't see it, then it may be installed incorrectly.

    Hopefully, this answers all of your questions and clears up any confusion.  If you have any further issues, I recommend that you post in the "[Released] Unofficial DTU version 1.2" thread to be sure that I don't miss your posts.  Thanks!

    Post edited by danielbui78 on November 2021
  • vanderbvanderb Posts: 0
    July 2022

    hello  

     

    i have all installed  but can not download  the unity bridge 

  • ARealitiARealiti Posts: 151
    February 11 edited February 11

    DAZ_sam said:

    To know more about the new Bridge team look at the general discussion here:

    https://www.daz3d.com/forums/discussion/469326/daz-bridge-support-is-here

    Please post any questions Regarding Daz to Unity here. 

    Public Repo is here: 
    https://github.com/daz3d/DazToRuntime/tree/unity

    Technical Artist/Project Lead - @DAZ_sam
    Software Engineer  - @DAZ_vish
    Customer Service Agent - @Razzle-Dazzle3D

    I think you can get good results in Unity with Daz stuff but it isn't straight forward with the bridge as it stands.

     

    Post edited by ARealiti on February 11
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