Alchemist Hair and Beard Whited out in preview and renders

vonHobovonHobo Posts: 1,715
edited December 2020 in The Commons

https://www.daz3d.com/alchemist-hair-beard-for-genesis-3-and-8-males

I had high hopes for this product, but when I use it the preview and the final render it looks like someone applied white out.

No matter which color is applied (Iray) it just displays as a white area, as you can see in the first render of the Alchemist hair.

Any other product I apply is displayed normally (second render of same figure is with the Morton hair, and looks fine).

Am I doing something wrong?

 

alchemist hair.png
669 x 677 - 410K
morton hair.png
669 x 677 - 418K
Post edited by vonHobo on

Comments

  • vonHobovonHobo Posts: 1,715

    This problem is fixed.

    I have no idea why. I just exited out of DAZ studio and tried the hair on a few other models. 

    It's a great product, so I'm glad it's now working.

    I really like how you can change the color of all hair items, hair, beard, and stache, from the figure itself with one click. More hair products should work that way.

  • vonHobovonHobo Posts: 1,715

    I spoke too soon. It's whiting out again.

    Returning this product. Sigh!

     

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