• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Clothing (Biohazard suit) listed as compatible but refuses to import

krank23_38f01e83b1krank23_38f01e83b1 Posts: 1
October 2020 in Blender Discussion

Sorry if this is in the wrong place, but… Help?

I'm working on a project where I'll be using Blender's awesome smoke simulations – but I'll also want to use figures from DAZ, more specifically Genesis 8 males and females in biohazard suits. My first thought was to do some simple compositing – matching the Blender camera settings with Daz Studio's, and just mix the two together. I then discovered Daz trats camera settings more like suggestions and that such matching was… non-trivial. The differences aren't necessarily huge, but enough for there to be some risk of people seeing that something's "off" in the final composite.

So I tried the Daz to Blender bridge.

The biohazard suit is listed as compatible with the Blender bridge. It's made for Genesis 8.

I add a generic Genesis 8 Basic Male body. I add the suit (without the helmet etc, for testing purposes). I do the Daz to Blender script thing, using subdiv 0 and no minimal morphs.

When importing to Blender, I just get the "vertex order has changed" error.

I've tried exporting:

  • Genesis 8 Basic Male by itself – works fine.
  • G8BM + just the helmet – works fine.
  • G8BM + the gloves – error
  • G8BM + the boots – error

So it seems I can only get the helmet to work, nothing else.

Since the suit is listed as being compatibla with the bridge, I'm wondering if I'm missing something?

Any ideas? Anything I haven't tried, that I should?

And if I can't get it to work, any ideas on how to get in touch with the person who made the biohazard suit?

Comments

  • nicsttnicstt Posts: 11,715
    October 2020

    you need to look at import and export to make sure you 'Keep Vertex Order'; don't recall where exactly and can't look now. In blender it is under an option that is usually collapse iirc.

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.