• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

Custom Morphs from Daz into Blender

benniewoodellbenniewoodell Posts: 1,999
September 2020 in Blender Discussion

Okay, so I have been researching all day and have come up with very little, so I don't know if no one has run into this or if there's a term that I don't know about that I should be googling, I really, really hope someone out there has an idea. Okay, so I have Facemotion which takes an fbx file and turns that into facial movements on a Daz character. The keyframes show up under properties, morphs, FaceCap and then there's a bunch of settings for the entire face like shapes_cheekpuff for example. Since these are not bones, if I export a pose animation, they do not get saved in the pose file and won't show up in Blender through diffeomprhic if I import pose action. Now I just discovered that in diffeomorphic, if I clicked on import custom morphs, I can bring in all of the morphs from Facemotion and they show up on the bottom. So now how would I go about getting the keyframes from daz with all of these morphs to get written into keyframes that would be importable to diffeomorphic through the import action option (or something else that I might not be aware of) in order to get it to read the keyframes and use the custom morph for the facial animation? I hope this makes sense. 

Now I have tried this at length with FBX's, so I don't think that is an option. Thank you so much for any and all help! 

Comments

  • the5amkebabthe5amkebab Posts: 103
    September 2020 edited September 2020

    This is just a guess but the only thing I could think of is using the BHV retargeter but I'm unsure if it works on anything more than the base skeleton. https://diffeomorphic.blogspot.com/p/bvh-retargeter.html

    Post edited by the5amkebab on September 2020
  • benniewoodellbenniewoodell Posts: 1,999
    September 2020
    the5amkebab said:

    This is just a guess but the only thing I could think of is using the BHV retargeter but I'm unsure if it works on anything more than the base skeleton. https://diffeomorphic.blogspot.com/p/bvh-retargeter.html

    Hmmm, this is definitely a good idea! I'll have to play around with it some more, I don't know if it's just the base skeleton or not though. I just tried to import it as a bvh and it shows it could not detect armature because top of spine iPectoral has 0 children. I've done nothing but brought the character into blender. But I'll play around with it some more!

    I'm amazed I can't just mark to add all the morphs when I click export pose.

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.