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Daz 3D Forums > 3rd Party Software > Blender Discussion

Studio content directly?

brainmuffinbrainmuffin Posts: 1,273
August 2020 in Blender Discussion

What are the odds that a Blender add-on, even if not free, might become available for Blender to read Studio content directly? What about one for Poser content?

Comments

  • nonesuch00nonesuch00 Posts: 18,757
    August 2020 edited August 2020

    They've published an API that anyone could do that including Poser way back but no one seems interested using the SDK. It's quite volumious I guess.

    Post edited by nonesuch00 on August 2020
  • GordigGordig Posts: 10,612
    August 2020

    It's not a perfect solution, but have you looked through the items in the store that are available in Blender format?

    https://www.daz3d.com/shop/#filter_compat_software=Blender&filtered=1

  • TheMysteryIsThePointTheMysteryIsThePoint Posts: 3,242
    August 2020
    brainmuffin said:

    What are the odds that a Blender add-on, even if not free, might become available for Blender to read Studio content directly? What about one for Poser content?

    While the DSON spec is pretty straightforward and perhaps the only thing in the Daz Studio ecosystem that is adequately documented, the problem that any such plugin will encounter is that not all useful data is persisted in the .duf file. Some things are computed by Daz Studio at runtime and Blender would not have access to these.

    But I'm pretty sure all the information for an un-rigged object is in there, i.e. the geometry, and vertex and material groups. I believe animation and dForce data is present as well, but I didn't try parsing it.

    I think this would be an excelent example of something that a guy from guru.com or fiverr.com could be paid to develop a basic plugin for Blender... if there are more people interested in pooling the money, I would think a couple hundred bucks would be sufficient, and both of those sites are pretty risk-free.

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