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Comments
Ok I've installed the plugins, but still by default it behaves the same. I import the abc in the content drawer, select either static mesh or geometry cache. Is there something extra I need to do to get it to work, or it should work out of the box like in blender? To be clear I exported the entire figure, hair and everything together.
@starslinger
It should just work, but apparently UE is more finnicky about what it interprets as a hair groom. I'm looking in to it.