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Daz 3D Forums > 3rd Party Software > Blender Discussion

Animation: Daz to Blender then back to Daz?

the5amkebabthe5amkebab Posts: 103
August 2020 edited August 2020 in Blender Discussion

Thanks to Diffeomorphic plugin I can export Genesis 8 to Blender, convert the rig to Rigify or MakeHuman then use Blender's much better animation tools to create an animation of that character. I know I can render in Blender, and I do 90% of the time, but for consistency with current projects I'm working on, I'll still need to render a few scenes here and there in Daz again. Does anyone know of a way to get an animated figure or even just the animation data/file of a Genesis 8 figure from Blender back into Daz?

I know its possible with iClone so I assume there's some way Blender can do it being a more powerful and feature rich program (well I hope there is lol). Everything I've tried so far distorts and twists the character in Daz to the point of being useless, any help would be greatly appreciated! 

Cheer!

Post edited by the5amkebab on August 2020
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