Morphs from blender: Geometry did not match, failed to create morph.

Good day all,

So I have been playing around and trying to create a morph for Gen8 Fem,
After exporting the obj from blender I get the - Geometry did not match, failed to create morph. - Error constantly.

Would anyone be able to assist me?
I fllowed the instruction from this thread - https://www.daz3d.com/forums/discussion/291206/altering-g3-or-g8-mesh-in-blender
and Video from - https://www.youtube.com/watch?v=ABd6hMp3eT0

Compared to the versions used in the thread and what I use now is not the same. But surely the method should still be the same?
I use:

Daz: 4.12.0.86 Pro 64
Blender: 2.82a (2.81a had the selection missing but was readded in 2.82a)

Thank you in advance for the assistance.

 

Comments

  • LeanaLeana Posts: 12,748

    Did you remove the eyelashes before exporting the base mesh? 

  • barbultbarbult Posts: 26,205

    The most common errors are:

    1. Exporting G8F from Daz Studio at High Resolution. You must export at Base Resolution if you want to import again to create a morph.
    2. Exporting more than G8F. You must delete or hide ALL other objects in the scene, including the eyelashes as Leana mentioned, before exporting.
    3. Not preserving vertex order when exporting from Blender. Check you export options in Blender.
    4. Adding or deleting mesh in Blender. You must not add or delete mesh. The number and order of vertices must match what was exported. You can only MOVE the vertices in Blender.
  • Thank you for reply!

    The eyelashes seemed to be the issue.

     

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