New Release: Genesis Generation X2 (upgrade ends soon) [Commercial]

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  • Dimension3DDimension3D Posts: 464
    edited December 1969

    bpzen: Morphs generated with GenX are just like any other Genesis morphs. Once created, you can use them in any way that works for Genesis figures in Poser, be it CR2 export or DSON import.

    All you do is running GenX to transfer the morphs. With CR2 exporter, you have to export the CR2 again to include the new morphs. With DSON importer, the morphs will be present the next time you load the figure, just like when installing new morphs.

    dbbdaniel: You only need the generation 3 shape morphs for Genesis (if you want to transfer generation 3 morphs), because they include the clone morphs that are required by GenX. The generation 4 clone morphs and the Genesis to Genesis 2 clone morphs are included in the Genesis and Genesis 2 starter packs, this is all GenX really needs to transfer morphs.

    Victoria 4 and Michael 4 shape morphs for Genesis 1 and/or Genesis 2 are optional, but not required. GenX will create a working base morph from the clone morphs, but the shape morphs may work better with some poses or clothing (e.g. shoes). Still, you need only one of each, not all of them. Also, you can transfer them from Genesis 1 to Genesis 2 or vice versa with GenX.

    Generation 5 shape morphs are neither required nor supported by GenX.

  • MartyrdogMartyrdog Posts: 12
    edited December 1969

    I'm curious... has anyone tried using Anime Girl Kristen in genx/genx2? I've been looking into purchasing models related and was curious if it was at all possible.. failing that maybe the auto fit of Kristens clothing? Again haven't tried either myself.. but when I have time (and actually able to de-stress from work), I'll give it a shot and hopefully post up some renders =)

  • KeryaKerya Posts: 10,700
    edited December 1969

    MartyrDoG said:
    I'm curious... has anyone tried using Anime Girl Kristen in genx/genx2? I've been looking into purchasing models related and was curious if it was at all possible.. failing that maybe the auto fit of Kristens clothing? Again haven't tried either myself.. but when I have time (and actually able to de-stress from work), I'll give it a shot and hopefully post up some renders =)

    It will not work ... you need a Clone figure to have at least autofit. You would be able to create a clone figure for yourself, but it is not possible to share that clone.Do a google search on how to create clone genesis dawn

  • DoctorJellybeanDoctorJellybean Posts: 5,607
    edited December 1969

    Stupid question time :)

    What's the difference between Transferring Morphs and Transferring a Character? The manual I'm afraid goes over my head. Perhaps an example usage for each will explain it better.

    Thanks in advance.

  • DoctorJellybeanDoctorJellybean Posts: 5,607
    edited December 1969

    I guess no-one knows. LOL :)

  • Tramp GraphicsTramp Graphics Posts: 2,388
    edited December 1969

    Stupid question time :)

    What's the difference between Transferring Morphs and Transferring a Character? The manual I'm afraid goes over my head. Perhaps an example usage for each will explain it better.

    Thanks in advance.

    When transferring morphs, they're transferring individually as separate morphs. When transferring a character, you're transferring all of the morphs that make up that character as a single combined morph.
  • DoctorJellybeanDoctorJellybean Posts: 5,607
    edited December 1969

    Stupid question time :)

    What's the difference between Transferring Morphs and Transferring a Character? The manual I'm afraid goes over my head. Perhaps an example usage for each will explain it better.

    Thanks in advance.

    When transferring morphs, they're transferring individually as separate morphs. When transferring a character, you're transferring all of the morphs that make up that character as a single combined morph.

    Thank you!

    So am I right in thinking that Transferring Morphs is a better option if e.g. I want to transfer Tempest V4 to G2F?

  • Tramp GraphicsTramp Graphics Posts: 2,388
    edited December 1969

    Stupid question time :)

    What's the difference between Transferring Morphs and Transferring a Character? The manual I'm afraid goes over my head. Perhaps an example usage for each will explain it better.

    Thanks in advance.

    When transferring morphs, they're transferring individually as separate morphs. When transferring a character, you're transferring all of the morphs that make up that character as a single combined morph.

    Thank you!

    So am I right in thinking that Transferring Morphs is a better option if e.g. I want to transfer Tempest V4 to G2F?Well, with a character like that, there are only three morphs, the head morph and body morph, as well as a fingernail morph. Other characters can be made up of multiple dial-spun morphs which alter individual body parts. These include the Morphs ++ packages for Gen 4 figures, as well as Evolution Morphs for Genesis, and the Head and Body Morphs for Genesis 2 Male and Female. Tempest was created using the V4 Morphs ++ and requires that set. The character was originally created using a combination of those morphs and saved as a set of presets in three morph injections. So, to convert that character, I believe you'll still need the V4 Morphs ++ package. Basically, just convert the head morph, body morph, and nail morph.

  • up4up4 Posts: 8
    edited December 1969

    Hi,

    The DAZ3D shop page for GenX2 seems to be down: http://www.daz3d.com/genesis-generation-x2

    Is that normal?

    Regards and happy Holidays!

    Vincent

  • Richard HaseltineRichard Haseltine Posts: 76,038
    edited December 1969

    There was a problem with several items AWOL, it seems to be fixed now.

  • up4up4 Posts: 8
    edited December 1969

    Ok. Thanks! I see it now!

  • cridgitcridgit Posts: 1,328
    edited December 1969

    Morphs transferred from V4 to Genesis 2 with GenX may be used either with the clone shape (auto-transferred by GenX) or with one of the V4 shapes for Genesis 2.

    I'm about to transfer my entire library of V4 characters across to G2F using the V4 clone. What is the difference between using V4 and V4 clone? The manual says you can use either (as you do above) but are there absolutely no differences at all between these two options?

    Thanks

  • cridgitcridgit Posts: 1,328
    edited December 1969

    Instead of using "Get Values from Figure in Scene", you can also save the dial settings as a shaping preset and load this into GenX. However, when morph values are not taken over from the scene, they may also be missing when using a preset.

    In any case, if values seem to be missing in GenX, make sure it's really the value that is missing, not the morph.
    1. Compare the morphs used in Genesis in the DS scene with those for which values are set in GenX. DS shows all non-zero morphs under "Currently used". GenX shows the number of non-zero morphs in the line above the morph list (after V) and you can search for values (leave empty to search for non-zero values) to compare them.
    2. Use "Show in list" from the context menu of the morph list to ensure that all morphs are shown. (It's rather unlikely for Genesis to cause problems here, but still it's worth a try.)
    3. If morphs are missing, this is most likely because Genesis is spread over several content libraries. DS will load all morphs in that case (no idea how they handle duplicated morphs), but GenX currently only loads morphs from the Morphs folder where it found Genesis.dsf. If your custom morph is located in a different content library, move it to the one where Genesis.dsf is located. (It even may be that you have Genesis.dsf in more than one content folders, then GenX will use the first it finds.)

    Note that "Get Values from Figure in Scene" only sets the morph values. You still have to use "Transfer: On for non-zero values" to actually select the morphs for transfer.

    Hi

    I'm trying to transfer the Pretty Base IV morphs for V4 across to G2F but I'm having the above problem with GenX not picking up the morph. I've loaded V4++ into the scene and applied the PBIV Head morph correctly and it shows 100% under Currently Used in the Parameters pane.

    Then I've selected V4 as the source figure and dropped the V4 Morphs++ INJ onto the GenX transfer tab, followed by dropping the PBIV head morph onto GenX. Selecting Get Values From Figure In Scene does not bring across the 100% because the PBIV Head morph is not picked up by GenX - it is not in the morph list (I've tried searching for it and gone through the list manually).

    What would prevent GenX from picking up a V4 morph from the INJ PZ2 file?

    Thanks

  • Dimension3DDimension3D Posts: 464
    edited December 1969

    When using morphs transferred by GenX, you first have to morph the target figure into the shape of the source figure. There are subtle (and some less subtle) differences between the base morphs you can use for this. For G2F, you have four options for the base morphs: the clone morph automatically created by GenX, the V4 morph of Genesis transferred to G2F, and the two G2F V4 morphs by Slosh and MallenLane. The V4 clone option is for the first case, the V4 option for the second, and for the other two I will do own settings next year.

    When transferring morphs, GenX makes adjustments for the differences between the base morphs, so you should use morphs only with the base they were created for. In many cases, there will not be much difference when using morphs for one base with another base, but in some cases (e.g. length morphs for finger nails) it will yield unwanted results.

    If morphs are not showing in the GenX morph list, try to change the filter settings. In particular, try to select "All Controlled Morphs" and "Hidden Morphs/Controllers" in the context menu under "Show in list". These filters reduce the amount of morphs in the list, but may hide some morphs that are set by injection poses. In general, when using the "Selected Morphs" mode, filters are helpful to limit the list, but for "Create Single Morph" it's better to have all morphs in the list.

  • cridgitcridgit Posts: 1,328
    edited December 1969

    Hi

    That helped me get the PBIV morphs transferred across correctly. Thank you so much!

  • ImagoImago Posts: 3,756
    edited April 2015

    There are some update in the near future?
    I bought the plugin and the Gen2 addon and they won't work on my DAZ Studio 4.7 or 4.8!

    Post edited by Imago on
  • Dimension3DDimension3D Posts: 464
    edited December 1969

    GenX2 definitely works in DAZ Studio 4.7. Please check that it is installed correctly, that you entered the registration number etc. If you still encounter problems, let me know what exactly is not working.

    DAZ Studio 4.8 is the public beta. It is not officially supported, but it should work if you copy the plugin DLL to the 4.8 plugins folder and the configuration files (the GenX2 folder) from "...\AppData\Roaming\DAZ 3D\Studio4" to "...\AppData\Roaming\DAZ 3D\Studio4PublicBeta" (or the according Mac path).

  • ImagoImago Posts: 3,756
    edited December 1969

    GenX2 definitely works in DAZ Studio 4.7. Please check that it is installed correctly, that you entered the registration number etc. If you still encounter problems, let me know what exactly is not working.

    DAZ Studio 4.8 is the public beta. It is not officially supported, but it should work if you copy the plugin DLL to the 4.8 plugins folder and the configuration files (the GenX2 folder) from "...\AppData\Roaming\DAZ 3D\Studio4" to "...\AppData\Roaming\DAZ 3D\Studio4PublicBeta" (or the according Mac path).

    I have installed it from the DAZ Download Manager, it didn't asked for a serial number.
    In DAZ 4.7 the plugin is among the other in the "tab" menu, it loads fine but it says that there are no Source or Target definitions.
    I checked everything and all looks in the right place, but it still can't find the definitions.
    I also tried to move the folders to 4.8 with the same result.

    Appunti01.jpg
    336 x 410 - 23K
  • SfariahSfariah Posts: 23,581
    edited December 1969

    Can one use 4.7 to transfer the morphs but use the morphs in 4.8 that is assuming that 4.8 and 4.7 can be installed on the same machine at same time.

  • Dimension3DDimension3D Posts: 464
    edited December 1969

    This problem sometimes happens under Windows and is described in the manual. This means that the GenX2 folder with the definition files is not where it should be. To work correctly, it has to be in the "...\AppData\Roaming\DAZ 3D\Studio4" folder for the current user. The installer may have put it into that location for a different user or the default user. Move all the files (about 100 files with extensions gxt, gxs, gxm, gxc etc.) from the GenX2 folder where they were installed to that for the current user.

  • Dimension3DDimension3D Posts: 464
    edited December 1969

    The regular version 4.7 and the public beta 4.8 of DS can be both installed on one computer because they use separate configuration locations.

    GenX creates morph files that can be used like any other morph for Genesis. So, morphs transferred in 4.7 will be available in 4.8 as well, provided both versions share the content library where the morph files are located.

  • Do I need GEN X 1 for GEN X 2 t owork? I cant find where to purchase it

     

  • SfariahSfariah Posts: 23,581

    GenX2 replaced GenX1 to my knowledge.

  • Dimension3DDimension3D Posts: 464

    GenX2 includes all features of GenX1. It added several new features, in particular using Genesis figures as source for morph transfer.

  • MadbatMadbat Posts: 381

    Just to let you know, for some reason DS 4.8 dropped the genx2 plugin. This happened after an update. GenX was there instead for some bizarre reason. Both were listed as installed by DIM. Uninstalling them both, and reinstalling GenX2 and it's packages fixed things.

    So now the big question is; Will there be a GenX 3, and is it even possible with the new figure? I'm on the understanding it's quite a bit different. Like a lot of people, I'd be interested in transferring characters and some morphs over. If not, I'll still be using GenX 2 with the legacy figures. 

  • LeanaLeana Posts: 9,171
    edited August 2015

    There are tutorials in the forums on how to transfer morphs manually to G3F, so it is definitely doable.

    The main problem with G3F is transfering textures, as you can't simply supply for example V4 UVs for G3F as was done for previous figures, because material boundaries and textures splitting are very different, so you'd end up needing to use parts of multiple texture files in a single material zone some times.

    Post edited by Leana on
  • I'm sorry for any confusion, but DAZ insisted on updating GenX1 together with GenX2 just for some installer reasons with DIM. Just ignore the GenX1 update, or be sure to install the GenX2 update last, otherwise the GenX1 update will uninstall GenX2.

    I will do Genesis 3 support for both female and male version, but I will wait for the release of the male version. The Genesis 3 support will require to update all GenX add-ons, so I don't want to do this twice in a short time. I haven't investigated in depth, but I don't expect major problems to transfer morphs from/to Genesis 3 with GenX. Transferring automated adjustments for joints may be a bit tricky, and of course Genesis 3 expressions based on the face joints will not be transferrable.

    There will be no GenX3 plugin, but there probably will be an update for GenX2 to deal with some new features of Genesis 3.

  • ImagoImago Posts: 3,756

     

    I will do Genesis 3 support for both female and male version, but I will wait for the release of the male version.

    Even without the special expression support, it will be great! I can't wait!

  • Mr BowenMr Bowen Posts: 367

     

    There will be no GenX3 plugin, but there probably will be an update for GenX2 to deal with some new features of Genesis 3.

    Does this mean G2 to G3 morph transfer capabilities will be a free update to those who own GenX2 and not a stand alone product?

     

  • The Genesis3 add-on for GenX2 will be a new product that you will have to purchase to transfer morphs from/to Genesis 3. Any other required changes in other add-ons or the GenX2 plugin itself will be free updates.

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