Genesis characters messed up via PoserFusion?

FetitoFetito Posts: 481
edited December 1969 in Daz Studio Discussion

Hello!

Help! Genesis characters such as Michael 5 are messed up in C4D via PoserFusion. I tried the same with the Maya 2014 trial version to check if it is C4D, but the same issue appears.

I attached a screenshot.

Is Genesis not fully compatible to the Poser stuff?

Untitled-1.jpg
558 x 619 - 18K

Comments

  • Richard HaseltineRichard Haseltine Posts: 97,332
    edited December 1969

    The UVs aren't carrying across, you probably have the V4 UVs only. You might, depending on C4D's capabilities and on how much access you have to the data sent from Poser, be able to export the correctly mapped figure from Poser as OBJ and then copy the UV map across to the rigged figure from PoserFusion.

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