Improving My Art

A lot of people have the impression that if you're doing (or want to do) art, you must have good vision. Just like a musician must he able to hear to make good music. It makes sense, yes. But here's the thing; Not those sharp senses is simply an obstacle -- a challenge that can be overcome if the heart is ambitious and passionate about doing art. Things can stand between you and your art, but nothing can take the artist out of you.

 

I myself am one of those artists. I'm visually impaired (as well as deaf}. I use a magnification software to help me do all my computer crap, including 2D and 3D art. I'm not color blind, but there are times when I don't know what color that is and times when I miss some kinda detail, like a poke-through, a distortion, a floating object, or lighting that's just weird or wrong.

 

I strive to make good art. That's why I value feedback of any kind whenever I can get it. That's why I'm tarting this thread -- to post my WIPs and stuff as I try to improve my art.

Comments

  • MAJourneyMAJourney Posts: 1,256

    Right now, I'm trying to work out how to simulate distance between these two. there'll be a burning village behind the dragon.

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  • Stezza_Carrara9Stezza_Carrara9 Posts: 4,469
    edited June 1

    Very good... I have a couple of suggestions that may help you.

    I did a quick image to show...

    I set the camera at zoom set at 35mm

    also I chose depth of field in the camera tab under effects.. I selected the dragon as the main focus and ramped up the blur to 46%

    I also posed the dragon and the fella at an angle to each other and focused from down to up..

    to make a distance between the two subjects I placed some items to try and give a sense of scale and distance. I don't have any of the subjects looking at the camera.

    Hope this gives you some examples. Others I'm sure will give their tips and tricks on how they do it. smiley

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  • Wendy_CarraraWendy_Carrara Posts: 20,180

    depth of field can also be your friend

  • Bunyip02_CarraraBunyip02_Carrara Posts: 2,656

    I sometimes increase or decrease the size of items in my scene to give a greater/smaller sense of scale to the scene.

  • Diomede_CarraraDiomede_Carrara Posts: 9,067

    Glad you are starting this thread, MaJourney.  I alway enjoy your posts for the Challenges, and look forward to seeing more.  I will follow along with interest and offer my thoughts on topics I have had experience with.  Am confident that others will also.  I know that starting my thread has been a great resource for me because our Carrara community is so helpful.

  • MAJourneyMAJourney Posts: 1,256

    Thanksb guys. Trying to work on it..,.but.,.what is it about PhilW's Fantasy Village that causes it to take forever to just start rendering at low setting with lota of things hidden?

  • MAJourneyMAJourney Posts: 1,256

    Found it. Replicator.

  • DartanbeckDartanbeck Posts: 14,602

    Very cool (and courageous!) thread, my friend! I would never have guessed at your struggles since you seem (to me) to make a helluva nice render! Like your MAJourney avatar image... I love it!

  • MAJourneyMAJourney Posts: 1,256
    edited June 3

    Not satisfied, but working on the background for the dragon.

     

    Hitfilm Pro fire

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  • MAJourneyMAJourney Posts: 1,256

    Very cool (and courageous!) thread, my friend! I would never have guessed at your struggles since you seem (to me) to make a helluva nice render! Like your MAJourney avatar image... I love it!

    Thanks Dart! I hate to ay it, but my avatar was rendered in DS with an uber lighting preset before i had any clue about light setups. lol I did dial-spin the character though

  • MAJourneyMAJourney Posts: 1,256
    edited June 9

    WIP

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  • Bunyip02_CarraraBunyip02_Carrara Posts: 2,656
    MAJourney said:

    WIP

    Maybe a spotlight in front of the Dragon that illuminates the Dragon only, would not have to be very bright, just enough to bring out the Dragons details ?

  • MAJourneyMAJourney Posts: 1,256
    MAJourney said:

    WIP

    Maybe a spotlight in front of the Dragon that illuminates the Dragon only, would not have to be very bright, just enough to bring out the Dragons details ?

    I've got a couple distants on him only in that render, but they're not very bright. I could brighten them a bit.

     

    I'm not sure if this "smoke" is even realistic. In Phooshop, i created two layers -- one in front of the dragon and one behind e dragon -- and used Fiterb - Render - Clouds on both. Stretched a bit, set the blend mode to Screen, and lowered the opacity way down

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  • MAJourneyMAJourney Posts: 1,256

    ...

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  • Wendy_CarraraWendy_Carrara Posts: 20,180

    that is looking really impressive Jacob yes

  • Bunyip02_CarraraBunyip02_Carrara Posts: 2,656

    that is looking really impressive Jacob yes

    +1 yes

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