Solved Pose Architect for g8M And Baby Tobyn

Serene NightSerene Night Posts: 14,482

My question is about:

https://www.daz3d.com/pose-architect-for-genesis-8-males

When I try to save a pose for Baby Tobyn using pose extractor in pose architect he becomes distorted with a huge head. This feature is a great time saver... I am hoping there could be something I can do.

It works fine for the M8's in the scene and other male figures. Pics attached.

 

Pose1.JPG
634 x 638 - 66K
alienbaby.JPG
638 x 637 - 67K
Post edited by Serene Night on

Comments

  • Cris PalominoCris Palomino Posts: 6,012

    Hi, when you use the 3DU script, remove the Tobyn morph first and reapply the morph after the script is done.

  • Serene NightSerene Night Posts: 14,482

    That works! How weird is that. When I dial out Tobyn, he disappears! But he's just super small. Thanks again.

  • Cris PalominoCris Palomino Posts: 6,012

    Scaling seems t be the culpit.

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