Import and export DAZ figures in Character Creator 3

I see you can now import figures from DAZ to Character Creator 3 - Is it also possible
to import them from CC3 to DAZ?

It said the import only applies to V4 and M4 but the figure in the promotion was a Genesis.

Anyone up to date with this?

Comments

  • jake_fjake_f Posts: 225

    I see you can now import figures from DAZ to Character Creator 3 - Is it also possible
    to import them from CC3 to DAZ?

    I've been wondering this too.   If you are using CC3 and iClone I'd be interested in any comments you might have.   I see CC3 will be released as a stand alone product sometime this year, so that should make it cheaper and more accessible to more people. 

    All I can really add is that I use another product (CrazyTalk) from the same company and find it to be most excellent.   I'd be using iClone and CC3 already except that they require a PC (no Mac version) and so I'm having to work on getting a PC first.

    Can you explain why you would want to transfer a CC3 character to Daz?  This is a question, not a point or debate.  What do you wish to do in Daz that you couldn't do in iClone?  Again, I don't have iClone so I really don't know.

  • 3WC3WC Posts: 718

    https://www.reallusion.com/character-creator/tutorial.html

    The tutorial page may help you. You can definitely export FBX, and import into Blender or other programs, so I would think it is theoretically possible to import to DS. Question is, why would you want to?

  • jake_fjake_f Posts: 225

    Next question might be, would a transfer actually work?  I've never used CC3, or tried what you're asking about, but I've tried to import many FBX files from various sources in to a couple different 3D apps and found that it rarely works, maybe 1 in 10 times at best.

    As best I can tell, the 3D industry has not yet established a reliable data transfer standard.

  • My 3D SpinMy 3D Spin Posts: 297
    edited February 27
    3WC said:

    https://www.reallusion.com/character-creator/tutorial.html

    The tutorial page may help you. You can definitely export FBX, and import into Blender or other programs,
    so I would think it is theoretically possible to import to DS. Question is, why would you want to?

    In CC3 you can create more interesting Charachters and when you export them as FBX and load them to
    example Unreal Engine 4. They come out perfect unlike DAZ figures that have a lot of textures missing
    when exporting them and you cant export a Pose. I only work with DAZ now and would like to add the
    figures i can create in CC3. 

    edited to fix quote

    Post edited by Richard Haseltine on
  • magnabobmagnabob Posts: 9

    There's probably a thousand reasons why I'd want to pull a CC3 into Daz but I'll just mention: Lights. Daz has more and far better than cc3. The DAZ iray engine also seems to produce better results than the CC3 plugin. Thus far, I have been unsuccesful getting a cc3 figure into DAZ. The FBX for maya export produces a figure with missing and wrongly attached bones. I'm going to experiment with some of the other options and see what I can do but right now I figure it's just another misleading claim by Real Illusion which is working its way up toward Adobe level deceptive products.

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