Hexagon cursor ghosting in UV tools
![mid_knight](https://secure.gravatar.com/avatar/531a9e5f27c60adff38d91324c4b214f?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F531a9e5f27c60adff38d91324c4b214f_100.png)
I'm having a huge problem with cursor ghosting. If i select the UV tools like pinch or soften, as soon as the roung cursor passes over the mesh is starts leaving a trail of circles. It's basically impossible to use these tools. How can I stop this? The example has symetry on, but turning it off doesn't help either.
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/9a/ac196c5e9e7006c47351590fbc26d6.png)
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/9a/ac196c5e9e7006c47351590fbc26d6.png)
ghosting example.PNG
1M
Comments
This is a known problem which is easily fixed, all you have to do is turn off Local Redraw in your preferences - Edit, Preference Editor, Advanced, 3D Display and untick the box.
Thank you! I tried searching for a solution but perhaps I was t hitting the right key words. Thank you again. These tools are useful and it was real frustrating not being able to take advantage of them.