bunny girl & cat girl for Genesis (products insight needed)

assmonkeyassmonkey Posts: 0
edited December 1969 in The Commons

I need some insight on these products

It's about the limbs, ears, ect

For these morphs/characters, can I dial the ears in by themselves, or does the whole character load?

I'm wondering because I'm more interesting in the ears of these characters.

Comments

  • MurgatroydMurgatroyd Posts: 1,140
    edited December 1969

    The ears are geo-grafted, not morphed. They can be put onto any Genesis shape.

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    So...I can have a normal looking human, and attach the ears onto them, without having the bunny/cat limbs being placed on?

  • Zev0Zev0 Posts: 5,684
    edited September 2013

    Technically speaking, yes. However might distort on extreme shapes that they were not designed for..

    Post edited by Zev0 on
  • assmonkeyassmonkey Posts: 0
    edited December 1969

    So, what is the difference between geo-grafted and a morph?

  • Zev0Zev0 Posts: 5,684
    edited December 1969

    Geografted is a piece of Geometry that conforms to the figure, its not a morph..Its like an attachment..

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    alright

    thanks for the answers

  • SickleYieldSickleYield Posts: 7,324
    edited December 1969

    Also, they're not going to match a texture they didn't come with around the base, but if there's hair on that might not matter.

  • Zev0Zev0 Posts: 5,684
    edited September 2013

    Yes. One downside to Geografting is texture blending from the geo item and the texture on your figure. Can be resolved slightly by making a transmap to blend it in, but that only works in some cases.

    Post edited by Zev0 on
  • jestmartjestmart Posts: 3,869
    edited December 1969

    A trans map wont work directly as the GeoGraft replaces parts of the base mesh not just sits on top of it. Using a trans map as a blend mask with LIE might work.

  • Zev0Zev0 Posts: 5,684
    edited December 1969

    I did it for the four arms and hid the torso area with a transmap so the arms blended perfectly into any texture set I applied to the figure. Like I said, it depends on the geografted item.

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