Carrara Rain Storm - Free to Carrara Users - beta released (updated)

13»

Comments

  • StezzaStezza Posts: 6,348

    talk about realistic.... since headwax has released this product there has been floods everywhere on the eastern coastline.. just today the main highway between NSW & Victoria has been closed due to flooding!

    I wonder what headwax has for us next... hope it's not meteorites! surprise

  • HeadwaxHeadwax Posts: 8,939

    oh hope you are okay

    I was thinking about black holes - they should be easy to do!!

    ;)

  • StezzaStezza Posts: 6,348

    mmm black holes....

    had to do the shopping in the rain today.... it's ok where I am. yes

     

  • HeadwaxHeadwax Posts: 8,939

    -well I'm having dinner at the top of a six story buidling tonight - in a caravan lifted there by a crane (not a Gruiforme !!  Hope to survive :)

     

  • StezzaStezza Posts: 6,348

    will you be eating dinner whilst being hoisted?

     

    or just appetisers..

  • HeadwaxHeadwax Posts: 8,939

    will you be eating dinner whilst being hoisted?

     

    or just appetisers..

    ha ha I think it is yabbies in cherry sauce with fingers as shell crackers - the walkers buy on street level should get some interesting splash marks

     

    but seriously, I was looking at some Carrara things such as Mandlebrot to use as a distrubution shader to use on those replicator planes to give a more organic shape to blowing leaves (change the rain to leaves)

    (Rather than use a texture map) - any ideas ?

     

  • HeadwaxHeadwax Posts: 8,939
    edited December 2018

    I added a PDF ' manual'  to the first post.

    Post edited by Headwax on
  • will you be eating dinner whilst being hoisted?

     

    or just appetisers..

    ha ha I think it is yabbies in cherry sauce with fingers as shell crackers - the walkers buy on street level should get some interesting splash marks

     

    but seriously, I was looking at some Carrara things such as Mandlebrot to use as a distrubution shader to use on those replicator planes to give a more organic shape to blowing leaves (change the rain to leaves)

    (Rather than use a texture map) - any ideas ?

     

    that sounds disgusting TBH

    I love yabbies but just with salt and vinegar, cherry sauce belongs on the dessert

  • HeadwaxHeadwax Posts: 8,939

    It only came to mind because I had it once in a fancy restaurant in Vaucluse - the service was so slow we'd had a bottle of wine before the entre came - the cherry sauce was all the way up to my elbows .... :)

    UB I uploaded the rain file by itself to the first post - it's the small one!

     

  • Image may contain: text, outdoor and water

     

    image revisited

    I like this version better than your Challenge entry.

     

     

    Cbird said:

     

    Fantastic Christmas present, thank you!

    I'm just starting work on a noir animation, so your timing is superb.

    It was raining in the city. A cold rain . . .

    Excellent, Cbird.  It would have been perfect for the noir Challenge. :)

     

     

    It renders pretty fast on my machine. (I hate slow renders) If I get a slowly rendering scene I usually delete all the lights - then just add one or two and see if that helps.

     

    I only have 4 cores.  About the only thing that sped it up  (so far) was to delete the surface replicator and the puddle file.  Not much left. :)  So, I just deal with it.  The results make it worthwhile.

    UB I uploaded the rain file by itself to the first post - it's the small one!

    And it works great!  Again, it took me a while to understand what was going on.  Only now can I begin to appreciate how wonderful this product is.  The morph controls are so useful.  Hopefully, I will be adding a rainy image to the Challenge soon.

    Many, many thanks!

     

  • CbirdCbird Posts: 493

    Thank you, UnifiedBrain. I loved watching that Challenge, but couldnt finish anything on time (again, lol).

  • HeadwaxHeadwax Posts: 8,939

    thanks UB :)

    I went with meshes rather than rain transmapped on planes assuming it would render faster - plus I could morph the meshes as opposed to having to add different shaders to the planes in the case of the transmapped ones. 

    Er transmapped - I mean textures with alpha parameter

    Yes I like this one better than the challenge one too !

    Looking forward to seeing what you come up with :) 

    cheers fom oz!

  • https://www.facebook.com/photo.php?fbid=10216686363225490&set=a.1489247885177&type=3&theater

    the original actually rendered fine for me no missing files, maybe I have some of the third part shaders that called for them used as well

  • de3ande3an Posts: 911

    Re-did an old image of mine, replacing the original composited rain image with Andrew's 3D rain and splashes. The individual rain splashes make a big difference in the believability.

    [Click for bigger]

  • UnifiedBrainUnifiedBrain Posts: 2,990

    Wendy, your 360 exploration of the product really helped me get a better sense of the whole, thanks.

    de3an, what a great render!  Rain and splashes look perfect.  How did you do the foot splash?

    HW, I bow to your greatness.  I can see "best use of rain" in a future Challenge. :)

  • de3ande3an Posts: 911

    de3an, what a great render!  Rain and splashes look perfect.  How did you do the foot splash?

     

    Thanks!  I modeled the foot splash by hand, using some pictures of splashes as reference.

  • HeadwaxHeadwax Posts: 8,939

    https://www.facebook.com/photo.php?fbid=10216686363225490&set=a.1489247885177&type=3&theater

    the original actually rendered fine for me no missing files, maybe I have some of the third part shaders that called for them used as well

    sorry Wendy I saw this on facebook and commented missed it here - thanks so much - looks terrifico :)

     

  • HeadwaxHeadwax Posts: 8,939
    edited January 2019
    de3an said:

    Re-did an old image of mine, replacing the original composited rain image with Andrew's 3D rain and splashes. The individual rain splashes make a big difference in the believability.

    [Click for bigger]

    wow, that's a fun image - love the look on the girls face :0 and the splash on the feet. I've been known to arrive at parties like that - always handy to have a spare paper around :)

    thanks for using the rain and splashes!

     

    edit: I better mention I dont wear shorts like that to parties ....

     

    Post edited by Headwax on
  • HeadwaxHeadwax Posts: 8,939

    Wendy, your 360 exploration of the product really helped me get a better sense of the whole, thanks.

    de3an, what a great render!  Rain and splashes look perfect.  How did you do the foot splash?

    HW, I bow to your greatness.  I can see "best use of rain" in a future Challenge. :)

    thank you UB - I've been on these forums a while and  received much help from many people so trying to give something back

     

Sign In or Register to comment.