Show Us Your Iray Renders. Part VII
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outstadning work
Part of a project from my latest assignment working as a Virtual Prototype Engineer for a proposed new trailering system. Truck is from 3D Warehouse, but can't show you the trailer. So I subtiituted in an Ambrams A1 Tank and a military trailer also from 3D Warehouse.
Correction, its not an Ambrams. Saw that the turrent on the Abrams covers almost the entire top section of the main body of the tank.
Thats was pretty awesome
Thanks, but I cheated. I used an image for the background. Would never even come close using models and creating the lighting conditions myself.
I do not consider using images or pre-render background as really cheating when it comes to animation sometimes that is what you hacve to use to get the best results. it takes time to learn how to optimize the scene for rendering. I make tons of animations using daz studio & iray & it took me time to learn how to make a acceptable animation, so I say your on the right track. for bigger things to come.
This was my latest daz iray animation i did. its 12 minutes long. it was the first time I had used MS Azure Ai voices for the actors as well .
best viewed in 1080hd
Spider Baby
2021-02-23 21:20:44.454 Total Rendering Time: 4 hours 58 minutes 45.69 seconds
Click on image for full size.
Puppies and a messy room! gallery link
What happens when puppies get in a teenager room! (using Messy Vignette Bedroom)
Yes sirree almost as bad as cats
Great pic
Re: recent discussions, decided to blend Cleopatra and Twosret.
Here's a more historical Cleopatra, with the realistic magical pyramid powers she possessed that Hollywood doesn't accurately portray.
(Cleopatra texture, Twosret shape plus a bunch of tweaks, various other stuff)
Thank you Robert Freise
Screen Short from my new animation. Wizards castle
It's been a long time since I posted here.
Another scene from my new animations I'll be posting soon
One more test scene of some new fx content
test frame 48 with multi star burst animated layers
Another scene test of my new animartion FX, coming out soon.
Some new backgrounds experimenting with emissive lighting day to night.
this are Huge 8000 x 3500
and the last one that is day time 8000 x 3500
Lone Hunter
2021-03-15 21:45:49.381 Total Rendering Time: 1 hours 2 minutes 38.95 seconds
Click on image for full size.
Nice work
Fishtales: Lovely!
Ivy, I really like those cityscape images you made. One product that I have requested in the Product Suggestions forum is a set of cityscapes that show the same scene in both day and night settings. They would be awesome for use in apartment scenes etc. Another one would be a coastal shot of a city skyline in both day and night for water scenes from a boat.
Still not convinced with the new PBRSkin shader. I'm more into the Old School's Iray Uber base.
I've not actually done many renders I'd call "finished" since I got my RTX 3060, so a fairly quick and simple one so I can pretend I've sort of done something:
Beer Garden:
Gallery Link
I'm wondering which skirt everyone likes better. I'm thinking the one with the bigger pattern tho both are nice
I love her expression, hair, and the lighting! I'd vote for the bigger pattern too.
The skirt looks like she's wearing an aluminum can in both. I'd change it to black or brown silk or wool. Rest looks good though.
Thank you very much. I'm working on sci fi fashions different patterns and colors have different vibes. There was something calming about the blue, green, and hexagons
"The skirt looks like she's wearing an aluminum can in both. I'd change it to black or brown silk or wool. Rest looks good though."
Thanks and some of the default skins have black and brown wool. All the default skins are nice tho I want to do something new and come up with my own sci fi aesthetic
I'm still not really giving the new card much of a workout, but this one at least throws the RTX an interior scene with limited light sources. I'm going to have to get more adventurous if I want to give the VRAM a challenge, but jumping from a 4 GB card to a 12 GB card is a pretty big change. (And I've also got a load of old ideas my last card couldn't handle that I now need to try to go back to).
At Play:
Gallery Link