Can dForce Modifier be "distributed" or baked?

ForestBoyForestBoy Posts: 76

Hello!

I want to publish / distribute clothes.

They don't conform nicely with the model's pose.

I was told I should use dForce modifier to "fix" this.

It does work nicely.

Now when I want to distribute my clothes, do my users also have to use the dForce modifier and the Simulate button in the "Simulation Settings" pane to make the clothes conform nicely with a model's pose?

Or is there a way to "bake" or "distribute" the dForce modifier so that all this happens automatically when the user changes the model's pose?

 

Thank you!

Post edited by ForestBoy on

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