Animation rendering times question from a returning water rat

For the first time in 20 years of using Bryce, off and on and mostly off for the last 6 years or so, I decided to learn how to use it's animation features.

Having downloaded the Bryce 6 PDF Manual and reading the section on animation it seems easy enough to use, but I am leary about how long a 4 or 5 minute 640X480 full animation render would take, considering that Bryce is still 32 bit, and not 64 bit. The animation I am planning is an extension of a Bryce idea I had way back in 1999 and involves some Bryce objects and some image maps. Nothing complex.

A general question I have is how long a modest 3 minute animation would take to render in Bryce; let's say an animation with a terrain, objects, clouds moving. I have found that Carrara animation is rather quick with animation scenes that are modestly composed, but Carrara is 64 bit. If Bryce takes forever to render just a 2 minute animation with hardly anything in it, and at a microscopic image size, then I will have to jump off the Bryce Titanic again, and swim over to the Carrara Titanic for animating. Yeah, both programs are sinking into the abyss in slow motion.

Comments

  • Rashad CarterRashad Carter Posts: 1,585
    edited July 29

    For the first time in 20 years of using Bryce, off and on and mostly off for the last 6 years or so, I decided to learn how to use it's animation features.

    Having downloaded the Bryce 6 PDF Manual and reading the section on animation it seems easy enough to use, but I am leary about how long a 4 or 5 minute 640X480 full animation render would take, considering that Bryce is still 32 bit, and not 64 bit. The animation I am planning is an extension of a Bryce idea I had way back in 1999 and involves some Bryce objects and some image maps. Nothing complex.

    A general question I have is how long a modest 3 minute animation would take to render in Bryce; let's say an animation with a terrain, objects, clouds moving. I have found that Carrara animation is rather quick with animation scenes that are modestly composed, but Carrara is 64 bit. If Bryce takes forever to render just a 2 minute animation with hardly anything in it, and at a microscopic image size, then I will have to jump off the Bryce Titanic again, and swim over to the Carrara Titanic for animating. Yeah, both programs are sinking into the abyss in slow motion.

    You need to see the Key-Flame Tutorial series. Start here and read every word and watch every video. I'm certain youll have all the info you'll ever need. Oroboros has done a truly brilliant job of making sense of what he has named the Advanced Animation Lab (AML) with good reason. All the best!!

    https://www.daz3d.com/forums/discussion/45629/bryce-animation-brain-dump-was-key-flame-a-m-l-basic-intro/p1

    Post edited by Rashad Carter on
  • FlashGarciaFlashGarcia Posts: 290

    Rashad Carter,

    Thanks, I will watch the videos.

    Are there any large Bryce Animation Galleries on the Web so that I can get a good idea of what is possible with Bryce animmation?

  • FlashGarciaFlashGarcia Posts: 290
    edited August 5

    How do you upload animations here, or is that not allowed.

    Post edited by FlashGarcia on
  • mermaid010mermaid010 Posts: 2,053
    edited August 5

    You need to upload to YouTube or somewhere else and post the link here e.g.

    Animated Cascade

    https://www.pinterest.com/pin/504192120760103870/

    I don't have a YouTube account so I converted the file to Gif.

     

    Post edited by mermaid010 on
  • IvyIvy Posts: 4,252
    edited August 9

    How do you upload animations here, or is that not allowed.

    you can embed your youtube and Vemio video links into the daz forum using the source button above

    example below this is one i just released using daz studio i have embedded

    Post edited by Ivy on
  • HansmarHansmar Posts: 1,180

    Wonderful, Ivy!

  • JamahoneyJamahoney Posts: 1,442

    Yeah, nice one, Ivy (and said-mentioined associates/contributors in credits)..took a lot of time to render, I would imagine...

    Jay

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