How to make visual shaders work

Daz Studio 4.10 64-bit on a Mac.

OK, so I have tried several times to get things to work, but I am just completely flummoxed. I am trying to apply the visual shaders package to a figure in a scene, but nothing seems to work. I add a figure to the scene (in this case, Hitomi), then I select the figure and have all the surfaces selected. Then, I open the surfaces panel, and navigate to the Shaders submenu. There, there is a list of the visual shaders. I double click on one while holding the command key, and then accept the changes. Nothing happens. The preview is still in texture shaded form, and if I do a quick spot render to the window, it doesn't change. Shouldn't the preview change to something like a comic book style?

Seriously, I have no idea what the problem is here. It is very frustrating, although it comes no doubt from my complete ignorance regarding the way shaders act in DS.

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