Loaded morph loader .obj successfully. Once dialed in, morphs warp the geometry severely.

Testing6790Testing6790 Posts: 1,091
edited July 2013 in The Commons

As the title suggests, I loaded a morph target and dialed it in successfully. It looks prefect when it's stationary, but when I do anything, bend my abdomen, use the hand fist morphs, etc the geometry flies out of control. If I leave the dials where they are and un-dial my .obj morph the bends adjust to where they would be in the generic genesis morph.

http://i.imgur.com/Rl2ZTGs.png

Edit: I'm rushing, I forgot to do the joint rigging.

Post edited by Testing6790 on

Comments

  • JoeQuickJoeQuick Posts: 1,699
    edited December 1969

    As the title suggests, I loaded a morph target and dialed it in successfully. It looks prefect when it's stationary, but when I do anything, bend my abdomen, use the hand fist morphs, etc the geometry flies out of control. If I leave the dials where they are and un-dial my .obj morph the bends adjust to where they would be in the generic genesis morph.

    http://i.imgur.com/Rl2ZTGs.png

    Edit: I'm rushing, I forgot to do the joint rigging.

    Yup, adjust rig to shape, erc freeze...

    If this is your near me, Hitomi had over 200 mcm and jcm morphs, so you might need to make some of those as well.

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