Tip for dealing with the out of bounds bounding box [or whatever it's called]
![patience55](https://www.daz3d.com/forums/uploads/userpics/676/n8F2XNQK6RV2W.jpg)
I have run into this issue a handful of times. Sometimes with mesh Hexagon has created, sometimes with mesh from other programs.
Object takes only a certain amount of 'space' and there's a bounding box which should surround it. Sometimes it doesn't fit nicely. This can [and does] cause issues down the road so to clean them up, one can redo the item like it's a group to itself by using copy/delete/paste.
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/2a/c8146b971e919c0ea9b4fc2efef318.png)
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/2a/c8146b971e919c0ea9b4fc2efef318.png)
003.png
429 x 389 - 15K
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/54/670121c75a2e875fe6f751f18c64c3.png)
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/54/670121c75a2e875fe6f751f18c64c3.png)
002.png
1094 x 698 - 132K
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/23/de60413f6c2a49a6acfba902ee8734.png)
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/23/de60413f6c2a49a6acfba902ee8734.png)
001.png
866 x 505 - 24K