Fibermesh brows how to?

FWIWFWIW Posts: 320

How would I go about finding a tutorial for building fibermesh brows? I am working on a character for someone and I feel like fibermesh brows would be the better option than painted on if possible. It's a special character so I want it to be as nice as possible. Can you DO fibermesh in Blender and export for DS? Or would I need something else? 

Comments

  • nonesuch00nonesuch00 Posts: 18,723

    I believe the fibremesh eyebrows, hair, and such in the DAZ 3D Store & at other places is made by using the paid version of Look At My Hair in the DAZ Store. There are fibre mesh products such as hair, body hair, facial hair, and eye brows in the DAZ Store. The product Super Natural Brows in the DAZ Store has multple morph targets for shaping, thickness, color, direction, and such and probably can get close to what you need.

    If not a LAMH purchase is going to be needed and as the Super Natural Brows product demonstrates, LAMH is quite capable of making short hair fibre mesh options. 

  • FWIWFWIW Posts: 320

    I do have LAMH! I hadn't even thought of that! That is a great idea thanks so much :)

     

  • Phoenix1966Phoenix1966 Posts: 1,838

    I make my fibermesh attachments in Zbrush, so if you have that, Mec4D has some tutorials on YouTube that might be of interest.

  • FWIWFWIW Posts: 320

    Unfortunately the only modelling stuff I have is Blender and Hex

  • nonesuch00nonesuch00 Posts: 18,723

    I make my fibermesh attachments in Zbrush, so if you have that, Mec4D has some tutorials on YouTube that might be of interest.

    Oh, I was wondering how you did your hair products!

  • Phoenix1966Phoenix1966 Posts: 1,838

    I make my fibermesh attachments in Zbrush, so if you have that, Mec4D has some tutorials on YouTube that might be of interest.

    Oh, I was wondering how you did your hair products!

    Working on eyelashes right now, but they are pernickety, little devils. Your LAMH suggestions was a good one for a brow option. I've got to believe there are more than a few tutorials floating around on how to use it accordingly.

  • Phoenix1966Phoenix1966 Posts: 1,838
    edited August 2018

    Double post

    Post edited by Phoenix1966 on
  • j cadej cade Posts: 2,310
    FWIW said:

    How would I go about finding a tutorial for building fibermesh brows? I am working on a character for someone and I feel like fibermesh brows would be the better option than painted on if possible. It's a special character so I want it to be as nice as possible. Can you DO fibermesh in Blender and export for DS? Or would I need something else? 

    I've made brows in blender I'm not sure if there's a proper tutorial but the general workflow is:

     

    import your mesh (generally you want to use an unmorphed base figure like plain g8)

    use particles to create and style your brows (this is the main part and there there definitely are tutorials for it)

    convert your particles to mesh (there are multiple ways to do this but the most straight forwards is the way I've written below)

    in the modifiers tab you should see your particles and a button that says convert click that.

    select this mesh and type alt+c and convert it to a curve.

    In the curve settings set the bevel depth to something greater than zero so now you have some actual geometry for your brows

    export out and use transfer utility to fit it to genesis

     

  • ChangelingChickChangelingChick Posts: 3,360
    edited April 2018

    Fibermesh from any source will work for brows so long as the object can be exported and does not exclusively rely on curves (ie exports full hair and not a lines).

    Post edited by ChangelingChick on
  • chickenmanchickenman Posts: 1,202

    Have you though about Carrara hair. 

    If you have Carrara you may be able to do it there and use the free hair converter that changes it from Carrara only to a Fibre mesh. see linked post from Carrara threads.

    https://www.daz3d.com/forums/discussion/197821/philemo-plugin-dynamic-hair-to-mesh#latest

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