eyelid wrangling
jardine
Posts: 1,190
in The Commons
is there a way to select the eyelid vertices in studio's geometry editor without also selecting (and affecting) the eyeballs?
and randomly, out of sheer curiosity, is there a reason that genesis eyelids aren't distinct figure nodes with bones?
thanks!
j
Comments
To select just the eyelins & not the eyes I think in the scene tab just navigate to the Right Eye & Left Eye and click the check mark to make it an X. If that doesn't work then just click on the Eye icon to the left so that the eyes will be hidden & not selectable when you select eyelid geometry.
For the bone part no ideal maybe someone from DAZ will answer.
thanks, nonesuch00...i'll try that.