HD Morphs for Genesis 8?

Hi there, i've starting with G8 and Zbrush, but i can't figure out how to make HD morphs. (I only can GoZ at base resolution level). I wonder if there's a tutorial or something for it. :P 

Comments

  • LeanaLeana Posts: 3,023
    namtar3d said:

    Hi there, i've starting with G8 and Zbrush, but i can't figure out how to make HD morphs. (I only can GoZ at base resolution level). I wonder if there's a tutorial or something for it. :P 

    The tools needed to create HD morphs are only available to DAZ PAs.

  • namtar3dnamtar3d Posts: 121
    Leana said:
    namtar3d said:

    Hi there, i've starting with G8 and Zbrush, but i can't figure out how to make HD morphs. (I only can GoZ at base resolution level). I wonder if there's a tutorial or something for it. :P 

    The tools needed to create HD morphs are only available to DAZ PAs.

    Oh i see :( 

  • LeanaLeana Posts: 3,023

    What you can do is create a normal or displacement map from your HD details and use that in combination to the standard-res morph.

  • Oso3DOso3D Posts: 12,149

    Note that hd morphs are unnecessary in most cases; in Iray, the best solution is Normal maps.

    The one biggest exception are really unusual models, like ‘Rose woman covered with tiny shaped thorns’

  • nonesuch00nonesuch00 Posts: 8,112

    I wouldn't go overboard with all that. While it's neat & novel when you first learn of it in highsight many things look overwrought and artificial rather than less cartoonish but I suppose that is a style niche in itself as it's easy way to get a Steam Punk look to models. At any rate, it makes good practice and steady hand training.

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