- Urban Sprawl 3 - First Previews - (Commercial)

245

Comments

  • GhostofMacbethGhostofMacbeth Posts: 954
    edited December 1969

    Looks awesome, as always.

  • SpottedKittySpottedKitty Posts: 6,547
    edited December 1969

    Definitely pre-wishlisted here as well. Looking great — hope I'll be able to get it right away.

  • JaderailJaderail Posts: 0
    edited December 1969

    Looks at first promos, looks at CC, looks at Promos again, looks at CC again, looks at more promos... CC starts sweating under heavy gaze, "Um.. I should be ready for a fast burn when it goes live, right?" Nods at CC in knowing way, CC whimpers....

  • wimvdb_dc63ee9ce6wimvdb_dc63ee9ce6 Posts: 183
    edited December 1969

    Stefan,
    One problem we have with Sprawl 2 in Octane is that you can only load partial sets without removing (a lot of) bump maps. (there are over a 100 different texture maps in that set)
    Is it possible to keep in mind to minimize the number of texture/bump map sets?
    Octane needs to have all its textures and bump maps in VRAM and has a limited number of texture slots.
    Octane is a great and extremely fast render engine, but it comes at a cost...

  • StonemasonStonemason Posts: 950
    edited December 1969

    does Octane have a dimension limit on each texture map?
    I think the only option would be a texture atlas as sprawl3 has around 200 maps

  • wimvdb_dc63ee9ce6wimvdb_dc63ee9ce6 Posts: 183
    edited December 1969

    As far as I have found out the max texture dimension limit is 65Kx32K for Cuda v2. A more practical limit is the actual size of the VRAM where it has to fit and share with all other textures. In practical terms most CUDA cards have 2,3, or 4GB on board.
    For US2 the VRAM size needed was not the problem (240MB), but the number of rgb texture maps (100) and grayscale maps(86). For a 600 series Cuda card the limits are 144 and 72, For a GTX 580 it is 64 and 32 if I recall correctly.

    So if the number would be cut by half or even lower by combining them, that would be great

    Thank you for looking into this

  • ShaneWSmithShaneWSmith Posts: 634
    edited December 1969

    REALLY looking forward to this. Love the other two Sprawls! :-)

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    man i finally got US2, now I got to drool all over this set too

  • fayriefayrie Posts: 55
    edited December 1969

    next street over from the museum...

    i can already picture a couple different renders from fire escapes

  • McGrandpaMcGrandpa Posts: 456
    edited December 1969

    Wow! Fantastic stuff. I feel I see a lot of 'mixability' here with chunks of other sets too. Now I gotta get PP2014 just to do all that! :-D

  • CherokeeCherokee Posts: 292
    edited December 1969

    Any new news on this set?

  • JaderailJaderail Posts: 0
    edited December 1969

    Nope, and I need it... well, want it very much... nope, I NEED it.

  • CherokeeCherokee Posts: 292
    edited December 1969

    Jaderail said:
    Nope, and I need it... well, want it very much... nope, I NEED it.

    I know what you mean...I do too.

  • SGCBearcubSGCBearcub Posts: 243
    edited December 1969

    I already have money earmarked for it!

  • tsaristtsarist Posts: 1,137
    edited December 1969

    I thought this was going to be Sontemason's PA offering this year.
    Oh well, I guess he's making it even more hardcore.

  • McGrandpaMcGrandpa Posts: 456
    edited December 1969

    Mmmm! Can't wait to see it! :-)

  • StonemasonStonemason Posts: 950
    edited December 1969

    Cherokee said:
    Any new news on this set?

    no news yet,this one will take a while

    Cheers
    Stefan

  • DanGer777DanGer777 Posts: 65
    edited December 1969

    So how much blood are we to pump out and the number of appendages required for this set? I can offer possibly the left arm and both legs but have to keep at least my right hand for the mouse. ;-P

  • McGrandpaMcGrandpa Posts: 456
    edited December 1969

    Well, a thing I can be sure of is that it will be well worth the wait! Thank you for the word Stefan. :coolsmile:

    How do I attach an image in these forums?!?! :ohh:

    McG.

  • ChoholeChohole Posts: 31,177
    edited December 1969

    McGrandpa said:
    Well, a thing I can be sure of is that it will be well worth the wait! Thank you for the word Stefan. :coolsmile:

    How do I attach an image in these forums?!?! :ohh:

    McG.

    Where it says attachment on the left hand side, under the type pane when you make a post. If you glance over to the right you can see it says browse. Click on that, browse to where the image is stored and add it.

    If you want to add more images (up to 5 per post are allowed) then click to preview the post and do the same thing again.

    Max image size is 2000 pixels on the longest side.

  • McGrandpaMcGrandpa Posts: 456
    edited December 1969

    Ahhh! OK, all these items do not show up when Fast Reply is chosen. Thanks for that! Here is an old render from US2. :-)


    McG.

    US2_005a.jpg
    1024 x 768 - 124K
  • Faeryl WomynFaeryl Womyn Posts: 1,327
    edited December 1969

    What are the chances the doors will be set up to open and close? That includes the garbage can's as well, if they come with the set?

  • JaderailJaderail Posts: 0
    edited December 1969

    So happy to hear the StoneMason still working... If I come over and pass you the bricks can I get a discount?

  • SylvanSylvan Posts: 2,467
    edited December 1969

    I was secretly hoping it would be up during the upcoming anniversary, but since reading your comment that it will take a while, I can patiently set aside some $$$ (and sell my kidneys lol).

  • McGrandpaMcGrandpa Posts: 456
    edited December 1969

    I think we can all look back and note there has been a New Release Discount on pretty much everything Stefan has put in his store. And even at full price, these sets are very affordable. We get a high quality product, and we get it for a lower cost than architectural sets elsewhere. And really, those can't compare to the work Stefan does. I'll just make sure to have a few bucks set aside just for release of US3! :-)

  • Mr Gneiss GuyMr Gneiss Guy Posts: 462
    edited December 1969


    Sprawl3 will also feature some advanced shader effects that wont carry through to other software,mainly the road & terrain shaders,which, in an effort to avoid obvious tiling have been created using blender nodes,but it should look good with just the road or terrain tiles if your exporting to Vue.

    Any chance of a wet shader for the roads (and possibly sidewalks)? That would be really cool.

  • ShaneWSmithShaneWSmith Posts: 634
    edited December 1969

    McGrandpa said:
    I think we can all look back and note there has been a New Release Discount on pretty much everything Stefan has put in his store. And even at full price, these sets are very affordable. We get a high quality product, and we get it for a lower cost than architectural sets elsewhere. And really, those can't compare to the work Stefan does. I'll just make sure to have a few bucks set aside just for release of US3! :-)

    Pretty much this. The quality/value ratio here at DAZ (and especially with the super HQ vendors like Stonemason, Luthbel, Jack Tomalin, etc) is just about unmatched anywhere that I've seen. The price may be 'high', but you'd pay the same amount of money for an obj file of a single screw at Turbosquid :P

  • CypherFOXCypherFOX Posts: 3,333
    edited December 1969

    Greetings,

    McGrandpa said:
    I think we can all look back and note there has been a New Release Discount on pretty much everything Stefan has put in his store. And even at full price, these sets are very affordable. We get a high quality product, and we get it for a lower cost than architectural sets elsewhere. And really, those can't compare to the work Stefan does. I'll just make sure to have a few bucks set aside just for release of US3! :-)

    Pretty much this. The quality/value ratio here at DAZ (and especially with the super HQ vendors like Stonemason, Luthbel, Jack Tomalin, etc) is just about unmatched anywhere that I've seen. The price may be 'high', but you'd pay the same amount of money for an obj file of a single screw at Turbosquid :PNow now, that's not true! You get TWO screws for that kind of price.

    More seriously, I'm happy for this set to take all the time it needs. Urban Sprawl 2 is one of the best purchases I've made, even if I don't use it terribly often, and the item listing says it took over two years to make. I like to just...explore it, and every inch is exquisitely and appropriately textured, whether you're viewing it from the gutter to the sky.

    I expect I'll buy US3 when it comes out, whenever that may be. :)

    -- Morgan

  • JimJim Posts: 728
    edited December 1969

    Hah! Yep, two screws from Turbo squid is just a shy of the typical price for one of mason's larger prop sets. I don't know what the real difference is between industry focused content brokerages and what we have at places like DAZ and Rendo, but I guess there would be some licencing differences.

  • MarcCCTxMarcCCTx Posts: 669
    edited December 1969

    Is this still being worked on? Or was it repurposed into something else (like ruins)?

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