Really Weird Glitch
Fae3D
Posts: 2,449
in The Commons
Ok, I have a really strange problem. I'm almost finished with a file I've been working on for a week, and go to render it. Everything renders fine, except for transparencies - anything that I had turned opacity down or off of in the materials is showing up full opacity. Not in the workstation, only in the render.
I tried saving and closing Daz. Restarting computer. Deleting the items and adding them again. No change.
Has anyone else ran into this? Is there a setting I have accidentally changed somewhere perhaps?
My stats are Mac OSX 10.11.6, DAZ 4.9.4.117 Pro 64 Bit, 3Delight.
Any ideas would be amazing, this one really has me confused!
Comments
That's an odd issue. I don't use Mac or 3Delight, so sadly, I can't try and find the problem. That's very weird though. I hope someone is able to help out. I know that sometimes Mac isn't as supported as Windows, so I wonder if that might be part of the problem? I hope you're able to get it worked out.
Thanks, I hope so too. I've been using Daz on my Mac for years, and I've never run into this problem before. If no one has any ideas, I guess I'll open a ticket for it. Those take awhile, but maybe it'll get sorted that way.
It might help if you posted some images of whats happening and a screen shot of the surface settings for the items that are causing a problem.
Also what lighting are you using?
adding to what scorpio said: what set did you use ( all changes in the opacity coming from the same set?), as well just add a simple sphere to your scene and change opacitiy on that to see what happens
Ok, sorry it took so long, but I found a solution. I used the "Reset Surface" utility on the offending items, and then changed opacity to 0%. For whatever reason, that fixed it.
I think the materials I was using may have been Iray materials originally that I had used 3Delight shaders on. So I guess maybe something went wrong with the conversion from Iray to 3Delight.
Thank you, everyone, for your help! ^_^
I'm glad you found the solution. :)