Transform "set" function?

I don't know what I need to look for or what I need to ask regarding what I want to do. I will try and be clear for you as best I can. There is an attached file for reference.

I had made a creature which I had bent all over the place to create. In doing so, it's posture requires X ROTATE to be 26.56

Is there a way to make this set as a default X ROTATE = 0?

Thanks in advance!

Screen Shot 2017-07-13 at 12.06.16 PM.png
546 x 438 - 17K

Comments

  • With the Joint Editor tool active there is a Bake Rotations option in the right-click>Edit menu which can be used to do that.

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