Tiling Bumpmaps

2getit2getit Posts: 0
edited December 1969 in Daz Studio Discussion

Is there a way to do this like how you can tile the texture?

Comments

  • SzarkSzark Posts: 10,634
    edited February 2013

    My understanding is that it tiles bump and displacement at the same time unless they haven't got it fixed yet or I am wrong and it never did. :)

    Post edited by Szark on
  • srieschsriesch Posts: 4,241
    edited December 1969

    The "Vertical Tiles" and "Horizontal Tiles" apply to the Bump Strength field as well as the Diffuse Color; it should already be working for you right now.

    Remember the default values for the Negative Bump and Positive Bump are really really small, and may have to be increased to get any visible effect. You can test that it's working right by entering a huge number temporarily.

  • 2getit2getit Posts: 0
    edited December 1969

    awesome thank you, I'll check it out

  • MattymanxMattymanx Posts: 6,879
    edited December 1969

    The default DAZ Studio Shader tiles ALL maps at the same time and value!

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