Dante 7

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  • DkgooseDkgoose Posts: 1,451

    I like the characters for him but I'm less tempted to get him now the price went up again usually Dax keeps the offers up for a few days I know it's a march madness deal so I understand it only being a day but I can wait 3 months to pick him up especially since I haven't even used Mika since I picked her up.

  • AllenArtAllenArt Posts: 7,175

    Here's a couple face shots of Mec4Ds Unshaven for G2M, Whiskers for G3M and AprilYSH's Leandros Beard

    1. Leandros Beard

    2. Mec4D Edge Beard

    3. Mec4D Greek Beard

    4. Whiskers Goatee

    5. Whiskers Heavy Stubble

    Head Leandros Beard.jpg
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    Head Mec4D Edge Beard.jpg
    1000 x 828 - 411K
    Head Mec4D Greek Beard.jpg
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    Head Whiskers Goatee.jpg
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    Head Whiskers Heavy Stubble.jpg
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  • AllenArtAllenArt Posts: 7,175

    This is Oh My Body Hair from that other place.

     

    Dante Oh My Body Hair.jpg
    2000 x 1655 - 1M
  • LlynaraLlynara Posts: 4,772

    Thanks, Laurie! I'm at work right now, so no rendering for me till later. crying

  • AllenArtAllenArt Posts: 7,175

    Mec4D Arm, Leg and Torso hair for Genesis

     

     

    Dante Mec4D Arm Leg and Chest Hair Genesis.jpg
    2000 x 1655 - 1M
  • AllenArtAllenArt Posts: 7,175
    edited April 2017

    Body hair for George. I don't use this because the fibers are too thick and there's no way to thin them or to hide parts that have clothes on them. But here it is for reference anyway ;)

    That's all I've got :)

     

     

    Body Hair for George.jpg
    2000 x 1655 - 1M
    Post edited by AllenArt on
  • Griffin AvidGriffin Avid Posts: 3,814

    "George?" more like George the Animal Steele

  • AllenArtAllenArt Posts: 7,175

    He'd make a nice villian...looks good in Scott's hair ;).

    Laurie

    Head Dante.jpg
    1200 x 993 - 627K
  • L'AdairL'Adair Posts: 9,479
    Does oh my body hair poke through clothing?

    yes, most fiber hair will, but there are adjustments for certain areas like groin so you can have a character where a swimsuit. You can also hide or not use certain hair on say the arms. It is many different pieces.

    If you're not opposed to postwork, you can also render two versions (one with fiberhair and one without) and then use your image editing software of choice to mask out the hair where it pokes through.

    I used to do that. Now I use the Geometry Editor to select hair that's poking through, create new surfaces with the selected hair, and then hide those surfaces via the Geometry Editor Tool Settings. It may take some time to get the hang of the Geometry Editor, but once you know how it works, you'll spend far less time hiding the errant hair than it will take to render the scene twice.

  • ArtiniArtini Posts: 10,288
    edited April 2017

    Brett with simple hair made in Blender.

    image

    Brett06pic01.jpg
    1280 x 1024 - 453K
    Post edited by Artini on
  • LlynaraLlynara Posts: 4,772

    Wow, that's some hair there!

  • sapatsapat Posts: 1,735
    Llynara said:

    FW Brett has facial hair, but I don't think Dante does. I don't remember seeing it in his options. I can do a render tonight with the Whiskers for G3M if you like. I have Mec4D's Unshaven for G2M that works well on G3M as well. I also have Jepe's Project Hairy and Redz' Oh My Body Hair. Haven't used either yet. Could take them for a spin on Dante.

    Okie dokie!

  • KnittingmommyKnittingmommy Posts: 8,191

    Can anyone do a render to show what Brett and Noah look like without Dante?

  • sapatsapat Posts: 1,735
    AllenArt said:

    Here's a couple face shots of Mec4Ds Unshaven for G2M, Whiskers for G3M and AprilYSH's Leandros Beard

    1. Leandros Beard

    2. Mec4D Edge Beard

    3. Mec4D Greek Beard

    4. Whiskers Goatee

    5. Whiskers Heavy Stubble

    Are these all on the Dante base with no other morphs dialed up?

  • sapatsapat Posts: 1,735
    AllenArt said:

    This is Oh My Body Hair from that other place.

     

    Looks good.  I own that hair from 'over there'. LOL! 

  • sapatsapat Posts: 1,735
    Artini said:

    Brett with simple hair made in Blender.

    surprise Yikes! Did someone rub his hair with a balloon in a low humidity environment? 

  • sapatsapat Posts: 1,735
    AllenArt said:

    Body hair for George. I don't use this because the fibers are too thick and there's no way to thin them or to hide parts that have clothes on them. But here it is for reference anyway ;)

    That's all I've got :)

    Uh....no, not liking the look of that at all.  I have George and the hair, and it doesn't look bad on him, but (shivers with creepy chills) looks 'furry' on Dante. 

  • AllenArtAllenArt Posts: 7,175
    edited April 2017
    sapat said:
    AllenArt said:

    Here's a couple face shots of Mec4Ds Unshaven for G2M, Whiskers for G3M and AprilYSH's Leandros Beard

    1. Leandros Beard

    2. Mec4D Edge Beard

    3. Mec4D Greek Beard

    4. Whiskers Goatee

    5. Whiskers Heavy Stubble

    Are these all on the Dante base with no other morphs dialed up?

    I made a custom head and that's what I used. The changes are kinda small, but that isn't Dante's default head ;) I really hate his default eyes and had to change them. LOL The body tho I didn't touch.

    Laurie

    Post edited by AllenArt on
  • LlynaraLlynara Posts: 4,772

    Can anyone do a render to show what Brett and Noah look like without Dante?

    I can do that tonight.

  • AllenArtAllenArt Posts: 7,175

    The changes I made on Dante's head if anyone wants them (uses only the extra Daz head morphs for G3M):

    Chin Cleft HD 60%

    Jaw Corner Width 10%

    Jaw Height 40%

    Eyes Almond Inner 100%

    Eyes Almond Outer 100%

    Eyes Angled 12%

    Eyes Cornea Bulge 125% (turn off limits on this Parameter)

    Eyes Depth 53.4%

    Eyes Height -37.9%

    Eyes Iris Size -18%

    Eyes Size -20%

    Eyes Width -65.5%

    Nose Bridge Depth 46.6%

    Nose Bridge Width 30%

    Nose Height -34.5%

    Nose Ridge 85%

    Nose Ridge Width 75%

  • TottallouTottallou Posts: 555
    edited April 2017

    Can anyone do a render to show what Brett and Noah look like without Dante?

    @Knittingmommy

    Here they are:

    Brett-Noah.jpg
    1000 x 1300 - 177K
    Post edited by Tottallou on
  • KnittingmommyKnittingmommy Posts: 8,191
    edited April 2017
    Tottallou said:

    Can anyone do a render to show what Brett and Noah look like without Dante?

    @Knittingmommy

    Here they are:

    Okay, not exactly what I was hoping to see.  Ah, them, not you Tottallou.  I was really hoping they looked much better without Dante.  Not bad, but not quite what I expected.  They definitely look better with Dante.

    Forgot to say thanks!  Thanks so much!!!

    @Llynara  I'd still like to see what your come up with if you do a render also.  I missed the special on Dante so I'm holding out to see what the catchup does if anything.  Otherwise, I'll probably wait.

    Post edited by Knittingmommy on
  • TottallouTottallou Posts: 555

    The Brett character uses 50% of the Dante Head & 65% of the Body &  Noah uses 50% Dante Head - 70% Body

    I guess adding a a few morphs from other characters & being in a proper render would improve both of them considerably although I don't think I would personally buy them without Dante who I only bought as he worked out costing just $15 more than I intended to spend on a GC anyway so now I have his pro bundle & some account cash  to spend -:)

     

  • L'Adair said:
    Does oh my body hair poke through clothing?

    yes, most fiber hair will, but there are adjustments for certain areas like groin so you can have a character where a swimsuit. You can also hide or not use certain hair on say the arms. It is many different pieces.

    If you're not opposed to postwork, you can also render two versions (one with fiberhair and one without) and then use your image editing software of choice to mask out the hair where it pokes through.

    I used to do that. Now I use the Geometry Editor to select hair that's poking through, create new surfaces with the selected hair, and then hide those surfaces via the Geometry Editor Tool Settings. It may take some time to get the hang of the Geometry Editor, but once you know how it works, you'll spend far less time hiding the errant hair than it will take to render the scene twice.

    Good point! Just today, I was using the Geometry Editor to get rid of some tree parts that were poking through the side of a building, so I'm not sure why it hadn't occurred to me to use it on the guys' hair. I'll have to give it a try next time.

  • OdaaOdaa Posts: 1,548
    edited April 2017

    Someone was asking about how the Greek God outfit looked without the "spikes," so here's a test render. I left the oak leaves alone. Lighting setup is one of the Skies of Iradiance daytime presets, hair is 2 instances of Perseus Hair for Genesis autofitted, with Slosh's UHT2 shaders on them.

    I'll say this for Dante, not having had much time to play with him yet, his skin handles Skies of Iradiance daytime way better than some of the pasty-pale chicks I've bought for G3F.

    Dante7Test.png
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    Post edited by Odaa on
  • LlynaraLlynara Posts: 4,772
    edited April 2017

    Oops, someone beat me to it, but here's a comparison. Lighting isn't perfect, it's meant for one subject not three, so I tweaked a little. I kept throwing light at Dante. His skin is a lot darker than Brett and Noah's. Slightly grainy, stopped it at 90% rendered. (Click for much bigger pics.)

    Defaults: Brett, Dante and Noah. Dante is much taller than the other two, even when they're all zeroed. Brett seems to be the shortest. 

    No Dante 7: Brett, Dante and Noah with no Dante head or body morphs. I've not changed the camera angle or the lighting. They literally shrunk without the Dante morphs. Dante himself looks like a kid without his morphs!

    I just realized there's a weird collision between the hands and undies in the second pic. Must've happened when I took out the morphs. Didn't readjust anything, just hit the render button.

    Three Dantes default.png
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    Three Dantes no Dante morphst.png
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    Post edited by Llynara on
  • LlynaraLlynara Posts: 4,772
    edited April 2017

    Here's FW Brett with facial hair and tattoos. They definitely give him some attitude (so does the bike.) Only postwork is background and siggy. (click for bigger pics)

    FW Brett 1.jpg
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    FW Brett 2.jpg
    1500 x 1200 - 364K
    Post edited by Llynara on
  • KnittingmommyKnittingmommy Posts: 8,191

    Thanks for the pictures, @Llynara!  I'm still on the fence.  I could kick myself for not checking out before the store changed over last night.  I have to think about it.

  • ArtiniArtini Posts: 10,288

    Thanks for the comments, Llynara and sapat.

     

  • OdaaOdaa Posts: 1,548

    Thank you, Llynara and AllenArt for the info, and Artini for the chuckle :)

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