The 2013 Stonemason Catalogue Contest

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  • blutobluto Posts: 495
    edited December 1969

    invasion

    poser 7

    the dark star

    invasion.jpg
    490 x 500 - 169K
  • luci45luci45 Posts: 1,963
    edited January 2013

    Title: Visitors
    Daz Studio 4.5 and Photoshop
    Lava Planet

    lava_planet_luci45_.jpg
    1500 x 834 - 302K
    Post edited by luci45 on
  • zawarkalzawarkal Posts: 1,018
    edited December 1969

    This is my first entry. It is also my first real foray into postworking an image. I did read through several tutorials, but in the end I just did what felt right to me. Special Thanks go out to Stonemason for hosting this contest. This was just the push I needed to begin my journey.

    Stonemason product used: The Dark Star

    also used: Genesis wearing Sixth Sense's V4 Wired with Xurge's V4 ElvenArmor Bavarian Legends bottoms due to Daz TOS.

    image created using DS4.5 Pro with postwork in PSP XI

    image concept created using these thoughtforms:

    -- working definition used for maelstrom: powerful, often violent whirlpool sucking in objects within a given radius

    -- And when you gaze long into the abyss, the abyss also gazes into you. ~ Friedrich Nietzsche ~ (you may need to view the larger version to see the eyes gazing back from within the Maelstrom)


    Exclusive Excerpt: |:| The MAELSTROM |:|

    In a cavern, that was the mind, there lay sleeping a creation yet to be manifested. A thoughtform so intense that existing without knowing became completely unbearable. And then, there was light! From the very primordial mist of mind, out into creation sprang a world as vast in potential as it was in abundance. The very facet upon which this world was created, reflecting into the multiverse as a prism distorting the rays of light.

    And so it was evident, a mind must have form if it is to experience. As time began to unfold, the multiverse continued to expand with new worlds being created for each new intensely meditated upon thoughtform. The mind needed only to shift its focus upon the intradimensional facets to reflect the experience of each world unto itself.

    Now you may wonder just what thoughtform could have been so intense to create such commotion. I am here now to tell you this very story. "Who am I," you ask? I tell you that "I am UTO, The Unknowable One." For you see, it matters not what you call me. I simply am. And so, let our journey together begin.

    We will now find our thoughts focused to that time before time was time...

    DarkStarMagazineCover.jpg
    1406 x 1500 - 271K
  • kyoto kidkyoto kid Posts: 24,346
    edited December 1969

    Sasje said:
    My second one

    Title “Friends”

    Product: Dark Places: Industrial 2k9
    Used: Daz Studio 3 and Photoshop


    ...lovely.
  • StorypilotStorypilot Posts: 1,533
    edited December 1969

    What a cool variety of work already in this contest. I keep coming back eager to see more. :)

  • StezzaStezza Posts: 2,816
    edited December 1969

    Entry No. 1

    Title:
    Lone Kiwi

    Renderer:
    Carrara 8 Pro

    Postwork:
    Photoshop Elements 11

    Stonemason products used:
    City Ruins
    The Warehouse
    Urban Sprawl 2

    StomemasonComp2013.jpg
    800 x 600 - 374K
  • MjetzerMjetzer Posts: 0
    edited December 1969

    Throwing my hat into the ring. Using A Quiet Street, Genesis and others. Rendered in Daz Studio 4.5, a little post work in Photoshop. Nothing really special, mostly stock content.

    Stoop_Final.jpg
    1182 x 665 - 486K
  • SprinklesSprinkles Posts: 0
    edited December 1969

    A Walk in the woods

    I have been reading a lot of Alan Dean Foster lately, and his jungles tend to be overfilled with animals, so I thought I would create my own version, overflowing with life.

    Stone Masons Enchanted Forest

    Noggins dragonfly
    Ultimate butterfly
    Songbird remix 2
    Dilophosaurus
    Jumperia
    Dinokonda plus
    Lady Blaze

    A-walk-in-the-woods.jpg
    1500 x 731 - 1M
  • JennKJennK Posts: 834
    edited February 2013

    My First entry

    Title: Sunken Ship

    Used: The Dark Star

    Rendered: DAZ 4.5 Pro

    Post work: Photoshop

    Sunken_Ship.jpg
    1240 x 702 - 413K
    Post edited by JennK on
  • DamselDamsel Posts: 128
    edited December 1969

    The images that have been posted so far are just stunning. And incredibly inspiring. Makes you imagine everything that's possible. Stonemason, you are a really clever guy, as well as incredibly talented as a PA. I am trying to brainstorm something yummy now. I have invested in a lot of your products over the years, and I've never been disappointed.

  • Geminii23Geminii23 Posts: 739
    edited December 1969

    Sorry for the novice question here, but I recently had purchased the Urban Future bundle 1-4 and after installing everything, it seems that UrbanFuture 4 is the only one that shows up in my Smart Panel.

    Any thoughts?

    Thanks.

  • DamselDamsel Posts: 128
    edited December 1969

    Did you look in the Runtime library under the Poser category? Because a lot of products install themselves in the runtime, since they make the assumption you're working in Poser. Even if you don't HAVE poser. But what you do is go to the file tree, look under Poser content, and then follow it into the Runtime library. You should find the other products either under Figures or Props. Probably props. Most Stonemason products are static, so they're props. If they have moving parts, they're figures. I think.

  • Geminii23Geminii23 Posts: 739
    edited December 1969

    Damsel said:
    Did you look in the Runtime library under the Poser category? Because a lot of products install themselves in the runtime, since they make the assumption you're working in Poser. Even if you don't HAVE poser. But what you do is go to the file tree, look under Poser content, and then follow it into the Runtime library. You should find the other products either under Figures or Props. Probably props. Most Stonemason products are static, so they're props. If they have moving parts, they're figures. I think.

    Thanks for the quick response. So I found that UrbanFuture 2, 3, 4 are where you said in the Poser Runtime but not Urban Future 1. Not sure why this one isn't showing up but I tried resetting and reimporting my metadata as well.

  • DamselDamsel Posts: 128
    edited December 1969

    Huh. No idea. Ask Stonemason. I'd imagine he'd know. I will check my own library, but I move stuff around.

  • StorypilotStorypilot Posts: 1,533
    edited December 1969

    Check the runtime under "Figures: Stonemason" for Urban Future 1 to see if it is there. I think the others are in "Props/Stonemason". Others who have all the sets can verify, but I believe only Urban Future 4 has metadata, so it would be the only one in Smart Content.

  • SpottedKittySpottedKitty Posts: 5,517
    edited December 1969

    Yes, Smart Content is a new feature in D|S4. All the other older items were released before D|S4 so none of them will have the metadata that would allow them to appear in the Smart Content tab. You'll find them in the Content Library tab, under Poser Content.

    And, as Storypilot says, some things will be in Figures and some will be in Props.

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    it is found under Figures: stonemason - it is called UrbanScifi

  • JabbaJabba Posts: 1,196
    edited December 1969

    My first entry...

    The title of image - New Sheriff In Town

    Software used to create image -
    * DAZ Studio 4.5 to compose scene
    * rendered in Lux via the Reality 2 plug-in
    * Photoshop used for post work.

    Stonemason products used in image -
    MECH 2012 Enforcer http://www.daz3d.com/mech-2012-enforcer
    City Ruins : Vehicles http://www.daz3d.com/city-ruins-vehicles
    Urban Sprawl 2 The Big City http://www.daz3d.com/urban-sprawl-2-the-big-city

    New_Sheriff_In_Town.jpg
    1920 x 1080 - 657K
  • fayriefayrie Posts: 55
    edited December 1969

    ok after working on this when i had the time i finally am ready to enter it.......
    i used Poser 8 for this image then postwork in photoshop
    my first entry "welcome"
    Stonemason product i used for this was the enchanted forest
    (this product i use so very often i most definitely have gotten my money out of it and then some lol)

    welcoming.jpg
    1300 x 1245 - 1M
  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    Not an entry.

    mp-sml.jpg
    855 x 1400 - 242K
  • FSMCDesignsFSMCDesigns Posts: 4,250
    edited December 1969

    Nice image. I wonder how many pages this thread will be by March 15 with all the non entries, LOL.

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    quite a few I am guessing

  • AnimaGeminiAnimaGemini Posts: 11
    edited December 1969

    I like contests :)

    Here my entry.

    Hour of the Thief

    Used Streets of Mediteran .

    Poser Pro 2012

    Thief.jpg
    1000 x 1000 - 290K
  • ChoholeChohole Posts: 26,778
    edited December 1969

    BBQ Knight

    He may be a knight in shining armour, but he should realise that there are some days when it is best not to go out in his working clothes.

    Used Island Castle rendered in Bryce 5, tad of postwork to adjust contrast in PS.

    BBQ_Knight_2.jpg
    1200 x 900 - 408K
  • JabbaJabba Posts: 1,196
    edited December 1969

    Jabba101 said:
    My first entry...

    The title of image - New Sheriff In Town

    Software used to create image -
    * DAZ Studio 4.5 to compose scene
    * rendered in Lux via the Reality 2 plug-in
    * Photoshop used for post work.

    Stonemason products used in image -
    MECH 2012 Enforcer http://www.daz3d.com/mech-2012-enforcer
    City Ruins : Vehicles http://www.daz3d.com/city-ruins-vehicles
    Urban Sprawl 2 The Big City http://www.daz3d.com/urban-sprawl-2-the-big-city


    For anybody interested, I thought I'd share a screen cap of this scene when it was still rendering so you can see that several elements that look like post work are actually part of the initial render.

    The Lens effects (bottom left of display) - the "Bloom" is creating a glow around lights and "Glare" is producing the star effects.
    With "Film Response" set to Agfachrome CT Precisa 200, the scene is given an incredibly dramatic colour richness emphasised by the night lighting.

    RenderCapture.JPG
    1897 x 1046 - 273K
  • StonemasonStonemason Posts: 871
    edited December 1969

    Ippotamus said:
    Entry #1

    Title: The Ministry of Lost Childhood

    -

    Used: The Ministry

    Rendered with DAZ Studio 4.5
    Post-work: Photoshop


    Congrats Ippotamus,our first random winner in the challenge!


    please reply to your PM to receive your prize :)

  • StonemasonStonemason Posts: 871
    edited December 1969

    hey guys..if your posting images that are non entries,please clearly label them as such..thanks

  • cjreynoldscjreynolds Posts: 151
    edited December 1969

    MotoTsume said:
    Not an entry.


    Ya, you're just posting that to make the rest of us feel bad, LOL! Awesome render!

  • jerriecanjerriecan Posts: 464
    edited February 2013

    Title: Waiting for Dawn

    Rendered in DAZ/Studio 4.5
    Postwork in Photoshop CS

    Stonemason products used: Dystopian MedBay and FloaterBot (freebie)
    Other products used: GIS Orion, Courageous for V4 and Genesis Aging Morphs

    STMC-DONE.jpg
    1024 x 768 - 147K
    Post edited by jerriecan on
  • kjngrafixkjngrafix Posts: 0
    edited December 1969

    Special Ops - Army of One

    Programs
    DS Pro 4.5
    Poser 7
    Photoshop CS6
    Filterforge 3
    Cinema 4d

    Items
    The Ministry - StoneMason
    Michael 4
    Reflex Nano Suit for M4 - Xurge 3d
    SAV Armor Rifle

    I was going to put some bodies on the ground, but I chose not to since there's no violence tags right now, so please imagine some dead guys lying around. :)

    SpecialOps.jpg
    800 x 1098 - 441K
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