Elijah 7

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  • TSasha SmithTSasha Smith Posts: 27,232

    What are Ekko morphs?  might be a stupid question as my work's wifi is not the best today.   Might go check it out in a bit.

  • barbultbarbult Posts: 26,160

    What are Ekko morphs?  might be a stupid question as my work's wifi is not the best today.   Might go check it out in a bit.

    http://www.daz3d.com/ekko-for-elijah-7

  • TSasha SmithTSasha Smith Posts: 27,232
    barbult said:

    What are Ekko morphs?  might be a stupid question as my work's wifi is not the best today.   Might go check it out in a bit.

    http://www.daz3d.com/ekko-for-elijah-7

    I think I will pass for now as I am planning on getting the Pro bundle soon (not Daz soon but either today or tomorrow)

  • barbultbarbult Posts: 26,160
    barbult said:

    What are Ekko morphs?  might be a stupid question as my work's wifi is not the best today.   Might go check it out in a bit.

    http://www.daz3d.com/ekko-for-elijah-7

    I think I will pass for now as I am planning on getting the Pro bundle soon (not Daz soon but either today or tomorrow)

    Ekko is in the pro bundle.

  • ChoholeChohole Posts: 33,604
    barbult said:

    This is a combination of Elijah and Ekko morphs.

    The lighting and background are 032-house-living from Aversis.

    Is he looking unhappy cos his sweater shrank in the wash?

  • barbultbarbult Posts: 26,160
    edited February 2017
    Chohole said:
    barbult said:

    This is a combination of Elijah and Ekko morphs.

    The lighting and background are 032-house-living from Aversis.

    Is he looking unhappy cos his sweater shrank in the wash?

    Could be! It does sort of look like that, now that you mentioned it. laugh I think his tie was in the same load.

    Post edited by barbult on
  • TotteTotte Posts: 14,677

    LOL @ Chohole & barbult!

  • I hadn't noticed before this, but yeah, that tie is....very dinky!

  • I really have to ask and since everyone is talking about the Elijah bundle here, but does anyone know what hair they used for the Ekko promo picture (or all of them?)

    I don't know what the hair is and I can't find it anywhere.It's really annoying me because I want that hair and I don't know what it's called or where to find it.

  • JessaiiJessaii Posts: 845

    I really have to ask and since everyone is talking about the Elijah bundle here, but does anyone know what hair they used for the Ekko promo picture (or all of them?)

    I don't know what the hair is and I can't find it anywhere.It's really annoying me because I want that hair and I don't know what it's called or where to find it.

    It is SAV Adonis Hair at Rendo in Ekko's promos :) 

  • Silver said:

    I really have to ask and since everyone is talking about the Elijah bundle here, but does anyone know what hair they used for the Ekko promo picture (or all of them?)

    I don't know what the hair is and I can't find it anywhere.It's really annoying me because I want that hair and I don't know what it's called or where to find it.

    It is SAV Adonis Hair at Rendo in Ekko's promos :) 

    Oh thank you. I was really frustrated about it.

  • TSasha SmithTSasha Smith Posts: 27,232
    barbult said:
    barbult said:

    What are Ekko morphs?  might be a stupid question as my work's wifi is not the best today.   Might go check it out in a bit.

    http://www.daz3d.com/ekko-for-elijah-7

    I think I will pass for now as I am planning on getting the Pro bundle soon (not Daz soon but either today or tomorrow)

    Ekko is in the pro bundle.

    I got the Elijah pro bundle so guess I got ekko.

  • maraichmaraich Posts: 494

    Thank you, Fisty - you rock!

  • Ah! I just saw the tartan fix. Thank you a bunch, Fisty!

  • RedzRedz Posts: 1,459
    Fisty said:

    I addressed the weird UV issue with the Highlander kilt..  also made a morph to level out the hem, the front is very low by default and makes even a nice straight UV mapping look off.

    Just drop this in your content and you'll have the extra morph and the alternate UV show up when you load the kilt.  It's designed to take seamless tiles without showing seams (with the exception of the leather belt part, that still has a seam in the back but at least it's straight now).  There is a seam on the UV on the top portion by his left hip (had to be there to keep the scale consistant across the whole thing), if you keep your tiling repeats even numbers (2,4,6 etc) you won't get a visible seam there, if you use an odd number you might depending on your fabric tile's pattern.

    So, load the kilt, apply the shader or fabric tile you want, then in the surface tab change the UV set to "Seamless_Tiling" for all the material zones.  (The buckle doesn't need to be changed if you don't want, it was fine).  If you want to try a different shader you'll need to change the UV set again after 'cause it will most likely reset it to default.

    https://www.dropbox.com/s/dt2deje32nzfk90/Highlander_Outfit_Alt UV.zip?dl=0

    Thank you for your generosity Fisty. This is fantastic :) 

  • Workin'

  • OstadanOstadan Posts: 1,130

    Elijah 7 meets David 5.  This is starting to sound like the names in 'Logan's Run', isn't it?

     

    Elijah Meets David.png
    1280 x 1280 - 2M
  • Serene NightSerene Night Posts: 17,704
    Ostadan said:

     

    Elijah 7 meets David 5.  This is starting to sound like the names in 'Logan's Run', isn't it?

     

    Fun render! I like that!

  • Workin'

     

    Oh man, nice

  • scorpio said:

    Does anybody know what the hair on the main promo image is?  I found a couple that stick up on top but are clean-cut around the ear.

     

     this one I think

    http://www.daz3d.com/ryo-hair-for-genesis-2-3-male-s

    Looks like it to me, too. Thanks!

  • WonderlandWonderland Posts: 7,133
    Ostadan said:

    Elijah 7 meets David 5.  This is starting to sound like the names in 'Logan's Run', isn't it?

     

    David looks more like the all American fraternity guy while Elijah has a more quirky and I think more interesting look...

     

  • DecoyboyDecoyboy Posts: 516
    Decoyboy said:

    was not a big fan of him.  I like my guys to look like guys and my girls to like like girls..... and he looks a bit girly to me, but for $0.61 the pro bundle went into the cart.  I am sure I can find some use for him and the gene pool.  Some of the test renders i have done are nice.  He might be a good buy after all, not sure about the make-up though.  But Thank You DAZ for the deal.  These are great.  Good way to show love to customers.

    WOW!!  DAZ must really love you... laugh

    90% off and my $6 monthly coupon.

     

  • xyer0xyer0 Posts: 6,321
    Slosh said:

    I had early PA access to Elijah, and while I liked the figure very much, I was really surprised and happy when I saw the offerings in the pro bundle.  The other PAs did amazing work... the textures, clothing, hair, and poses all really make him stand out.  I put the Pro Bundle in my cart immediately, not even knowing there would be a discount.  Would have bought the bundle anyway, because I love almost everything it.  Now I really wish I had taken some time to make something for his release :(  

    I wish you would start making something for all the core character releases.

  • OdaaOdaa Posts: 1,548

    Thinking about putting this dialspun character up as a freebie. Mix of Elijah, Gianni, G3M body morphs and G3M head morphs, seen wearing the Elijah skin in this pic. Any thoughts?

    Lynx_G3M.png
    1920 x 1080 - 939K
  • Serene NightSerene Night Posts: 17,704

    I really am quite fond of Heath hair. I like that style a lot and the render settings included are very welcome.

  • 3Diva3Diva Posts: 11,970
    Odaa said:

    Thinking about putting this dialspun character up as a freebie. Mix of Elijah, Gianni, G3M body morphs and G3M head morphs, seen wearing the Elijah skin in this pic. Any thoughts?

    He looks great! Nicely done! I don't have Elijah or Gianni but I'm sure quite a few others do and would appreciate the dial spun character. :)

  • JOdelJOdel Posts: 6,306

    Heath Hair reminds me very much of a much older AprilYSH Hair called Glyn Hair. She has anoter old one called Osean Hair, which may be even more similar.

    I'm glad of this new one, since hair technology has made a number of improvements since those came out, and I doubt that anyone is going to be updating materials for stuff as old as Glyn and Osean.

  • CybersoxCybersox Posts: 9,263
    edited February 2017

    My first quickie render with him... sorry about the funny cropping, but I was experimenting with REdZ new body hair product as well, so he wasn't wearing trousers. ;P  

    Yeah, he's definitely unlike anything else in G3M, but I really like him.   

    Elijah test 1.jpg
    1203 x 1364 - 731K
    Post edited by Cybersox on
  • WonderlandWonderland Posts: 7,133

    My first quickie render with him... sorry about the funny cropping, but I was experimenting with REdZ new body hair product as well, so he wasn't wearing trousers. ;P  

    Yeah, he's definitely unlike anything else in G3M, but I really like him.   

    Nice render:) It seems that with both Elijah and Genevieve, Daz is really adding some new fun to the gene pool!

  • L'Adair said:
    Fisty said:

    I addressed the weird UV issue with the Highlander kilt..  also made a morph to level out the hem, the front is very low by default and makes even a nice straight UV mapping look off.

    Just drop this in your content and you'll have the extra morph and the alternate UV show up when you load the kilt.  It's designed to take seamless tiles without showing seams (with the exception of the leather belt part, that still has a seam in the back but at least it's straight now).  There is a seam on the UV on the top portion by his left hip (had to be there to keep the scale consistant across the whole thing), if you keep your tiling repeats even numbers (2,4,6 etc) you won't get a visible seam there, if you use an odd number you might depending on your fabric tile's pattern.

    So, load the kilt, apply the shader or fabric tile you want, then in the surface tab change the UV set to "Seamless_Tiling" for all the material zones.  (The buckle doesn't need to be changed if you don't want, it was fine).  If you want to try a different shader you'll need to change the UV set again after 'cause it will most likely reset it to default.

    https://www.dropbox.com/s/dt2deje32nzfk90/Highlander_Outfit_Alt UV.zip?dl=0

    Fisty said:

    Here's the template, it's overlapped (again to keep scale consistant).

    Thank you very much, Fisty. You're generosity is much appreciated.
     

    Thanks a million from me too, .. also, .. as well

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